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path: root/TemplePushing.c4s/Script.c
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* Clean whitespace in scenario scriptMarkus Mittendrein2019-01-231-30/+30
* Execute pushes in a random order instead of in network execution orderMarkus Mittendrein2019-01-231-2/+6
* Always enable ambience music for observersMittendrein Markus2016-03-091-0/+5
* Fix searching of spawn positionsMittendrein Markus2016-03-091-1/+1
* Add GameComments to show current game stateMittendrein Markus2016-03-091-1/+42
* Make numerous adjustments to file names, titles and formattingZed2016-03-061-1/+1
* Fix applying of mode-specific gammaMittendrein Markus2016-03-041-2/+2
* Move some mode-specific stuff into the modes' scriptsMittendrein Markus2016-03-041-64/+13
* Disable music in scenario scriptMittendrein Markus2016-03-041-0/+3
* Make clonks invincible for 50 frames after relaunchMittendrein Markus2016-03-031-0/+2
* Turn spawning clonks toward the center of the mapMittendrein Markus2016-03-031-0/+1
* Add deathmatch win-score upper and lower limits with 10 and 30 respectivelyMittendrein Markus2016-02-101-1/+1
* Remove another superfluous null-checkJan2015-10-291-1/+1
* Remove superfluous null-checkJan2015-10-291-1/+1
* Choose best launch position based on y-coordinate and enemy distanceJan2015-10-291-14/+15
* Change relaunch limits to 3-10.Mittendrein Markus2015-07-301-2/+2
* Fix enabling ambience of ambience sounds at the beginning of the game.Mittendrein Markus2015-07-291-1/+1
* Changed SetupMenu-Message to fit on screen.Mittendrein Markus2015-07-291-1/+1
* Made extinguisher mandatory.Mittendrein Markus2015-07-291-5/+3
* Removed commented out code.Mittendrein Markus2015-07-291-1/+1
* Fixed fadeout to not start music for players who deactivated it.Mittendrein Markus2015-07-291-2/+7
* Remove MELE in FxGameOverStop to avoid playing "Trumpet.wav" when continuing ...Mittendrein Markus2015-07-291-1/+2
* Add rule for enabling/disabling background music per playerJan2015-07-231-9/+41
* Move LoadScenarioSection call to script counter callback functionJan2015-07-221-9/+16
* Remove debug Log() callsJan2015-07-101-12/+1
* r0.921Jan2015-07-101-20/+129
* Show score after relaunchesJan2015-07-101-1/+2
* Move leavers to the bottom of the scoreboardJan2015-07-101-4/+10
* Fix accidental shadowing of suddendeathEnabledJan2015-07-101-1/+1
* Do not stop relaunches after deathmatch is doneJan2015-07-101-2/+2
* Fix scoreboardJan2015-07-101-24/+17
* TemplePushingB.c4sJan2015-07-101-2/+3
* TemplePushingB.c4sJan2015-07-101-18/+40
* TemplePushingBeta.c4sJan2015-07-101-54/+134
* TemplePush v6.1.7601.18409.c4sJan2015-07-101-345/+354
* CliffPushR2.c4sJan2015-07-101-28/+107
* TemplePushBeta.c4sJan2015-07-101-0/+389