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authorMittendrein Markus <maxmitti@gmx.net>2016-03-04 14:39:48 +0100
committerMittendrein Markus <maxmitti@gmx.net>2016-03-04 14:39:48 +0100
commitbf5d536b3465af4389f27eedbab5af1b4f40d778 (patch)
treeafecf7cf6655070c846fc36e27328698e1199b34 /TemplePushing.c4s/Script.c
parenta76c4082acbc908adf47760c2877d33eac9594e2 (diff)
downloadtempelschubsen-bf5d536b3465af4389f27eedbab5af1b4f40d778.tar.gz
tempelschubsen-bf5d536b3465af4389f27eedbab5af1b4f40d778.zip
Disable music in scenario script
Diffstat (limited to 'TemplePushing.c4s/Script.c')
-rw-r--r--TemplePushing.c4s/Script.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/TemplePushing.c4s/Script.c b/TemplePushing.c4s/Script.c
index ac18165..81de435 100644
--- a/TemplePushing.c4s/Script.c
+++ b/TemplePushing.c4s/Script.c
@@ -54,6 +54,9 @@ func Initialize()
// Set possible spells
SetScrollSpells([ABLA, MBOT, MFRB, MDBT, GVTY, MLGT, CFAL, MSSH, MINV, MARK, MFWV, MGFL, LAVS, MGPL, ICNL, MDFL, AFST, MGCY, MATT]);
+
+ // Disable music altogether
+ SetPlayList(" ");
}
/*func TeamRow(int team) { return 1 + team * 1000; }