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| author | Mittendrein Markus <maxmitti@gmx.net> | 2016-03-03 22:50:33 +0100 |
|---|---|---|
| committer | Mittendrein Markus <maxmitti@gmx.net> | 2016-03-03 22:50:33 +0100 |
| commit | b18adf79549c1a3fb17820b6da8936f79fcb07fb (patch) | |
| tree | 220071c9862a92722ebf346173b96d5b1a73365a /TemplePushing.c4s/Script.c | |
| parent | 31cce55adfab8b8f26e811b81c4b3024022116aa (diff) | |
| download | tempelschubsen-b18adf79549c1a3fb17820b6da8936f79fcb07fb.tar.gz tempelschubsen-b18adf79549c1a3fb17820b6da8936f79fcb07fb.zip | |
Turn spawning clonks toward the center of the map
Diffstat (limited to 'TemplePushing.c4s/Script.c')
| -rw-r--r-- | TemplePushing.c4s/Script.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/TemplePushing.c4s/Script.c b/TemplePushing.c4s/Script.c index 7ef5474..54e1ec3 100644 --- a/TemplePushing.c4s/Script.c +++ b/TemplePushing.c4s/Script.c @@ -587,6 +587,7 @@ func LaunchClonk(int player, object clonk, bool relaunch) } clonk->SetPosition(bestPosition[0], bestPosition[1]); + clonk->SetDir(bestPosition[0] < LandscapeWidth()/2); // Still in countdown? if (!LobbyActive() && !gameStarted) |
