| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Push Executor: Leverage InitializeDef | Markus Mittendrein | 2020-11-16 | 1 | -4/+0 |
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| * | Remove the hacky scripted Restart button in favor of LC's integrated one | Markus Mittendrein | 2019-07-16 | 1 | -3/+0 |
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| * | Move the item provided when spawning to the global layer immediately to ↵ | Markus Mittendrein | 2019-04-16 | 1 | -1/+1 |
| | | | | | avoid them being stuck in the clonk's layer | ||||
| * | Give clonks an object when spawning | Markus Mittendrein | 2019-04-12 | 1 | -1/+4 |
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| * | Fix conflicting defaults for deathmatchWinScore in Scenario script (not a ↵ | Markus Mittendrein | 2019-04-09 | 1 | -2/+2 |
| | | | | | real issue) | ||||
| * | Always disable ambience by default | Markus Mittendrein | 2019-04-09 | 1 | -1/+1 |
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| * | Fix rare error in lobby | Markus Mittendrein | 2019-01-23 | 1 | -1/+2 |
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| * | Clean whitespace in scenario script | Markus Mittendrein | 2019-01-23 | 1 | -30/+30 |
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| * | Execute pushes in a random order instead of in network execution order | Markus Mittendrein | 2019-01-23 | 1 | -2/+6 |
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| * | Always enable ambience music for observers | Mittendrein Markus | 2016-03-09 | 1 | -0/+5 |
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| * | Fix searching of spawn positions | Mittendrein Markus | 2016-03-09 | 1 | -1/+1 |
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| * | Add GameComments to show current game state | Mittendrein Markus | 2016-03-09 | 1 | -1/+42 |
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| * | Make numerous adjustments to file names, titles and formatting | Zed | 2016-03-06 | 1 | -1/+1 |
| | | | | | Also translate most leftover German bits (excluding those in the actual script) into English | ||||
| * | Fix applying of mode-specific gamma | Mittendrein Markus | 2016-03-04 | 1 | -2/+2 |
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| * | Move some mode-specific stuff into the modes' scripts | Mittendrein Markus | 2016-03-04 | 1 | -64/+13 |
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| * | Disable music in scenario script | Mittendrein Markus | 2016-03-04 | 1 | -0/+3 |
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| * | Make clonks invincible for 50 frames after relaunch | Mittendrein Markus | 2016-03-03 | 1 | -0/+2 |
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| * | Turn spawning clonks toward the center of the map | Mittendrein Markus | 2016-03-03 | 1 | -0/+1 |
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| * | Add deathmatch win-score upper and lower limits with 10 and 30 respectively | Mittendrein Markus | 2016-02-10 | 1 | -1/+1 |
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| * | Remove another superfluous null-check | Jan | 2015-10-29 | 1 | -1/+1 |
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| * | Remove superfluous null-check | Jan | 2015-10-29 | 1 | -1/+1 |
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| * | Choose best launch position based on y-coordinate and enemy distance | Jan | 2015-10-29 | 1 | -14/+15 |
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| * | Change relaunch limits to 3-10. | Mittendrein Markus | 2015-07-30 | 1 | -2/+2 |
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| * | Fix enabling ambience of ambience sounds at the beginning of the game. | Mittendrein Markus | 2015-07-29 | 1 | -1/+1 |
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| * | Changed SetupMenu-Message to fit on screen. | Mittendrein Markus | 2015-07-29 | 1 | -1/+1 |
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| * | Made extinguisher mandatory. | Mittendrein Markus | 2015-07-29 | 1 | -5/+3 |
| | | | | | Added limit of 15 to relaunches. | ||||
| * | Removed commented out code. | Mittendrein Markus | 2015-07-29 | 1 | -1/+1 |
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| * | Fixed fadeout to not start music for players who deactivated it. | Mittendrein Markus | 2015-07-29 | 1 | -2/+7 |
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| * | Remove MELE in FxGameOverStop to avoid playing "Trumpet.wav" when continuing ↵ | Mittendrein Markus | 2015-07-29 | 1 | -1/+2 |
| | | | | | a finished game. | ||||
| * | Add rule for enabling/disabling background music per player | Jan | 2015-07-23 | 1 | -9/+41 |
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| * | Move LoadScenarioSection call to script counter callback function | Jan | 2015-07-22 | 1 | -9/+16 |
| | | | | | LoadScenarioSection was called directly from the scenario function StartGame which in turn was called by the menu object. When the "Done" entry in the menu was selected, C4ObjectMenu::MenuCommand executed the menu entry callback which called LoadScenarioSection. However, C4ObjectMenu::MenuCommand still used a dangling pointer to the object belonging to the menu that was deleted by LoadScenarioSection, thus causing random crashes. | ||||
| * | Remove debug Log() calls | Jan | 2015-07-10 | 1 | -12/+1 |
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| * | r0.921 | Jan | 2015-07-10 | 1 | -20/+129 |
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| * | Show score after relaunches | Jan | 2015-07-10 | 1 | -1/+2 |
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| * | Move leavers to the bottom of the scoreboard | Jan | 2015-07-10 | 1 | -4/+10 |
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| * | Fix accidental shadowing of suddendeathEnabled | Jan | 2015-07-10 | 1 | -1/+1 |
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| * | Do not stop relaunches after deathmatch is done | Jan | 2015-07-10 | 1 | -2/+2 |
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| * | Fix scoreboard | Jan | 2015-07-10 | 1 | -24/+17 |
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| * | TemplePushingB.c4s | Jan | 2015-07-10 | 1 | -2/+3 |
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| * | TemplePushingB.c4s | Jan | 2015-07-10 | 1 | -18/+40 |
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| * | TemplePushingBeta.c4s | Jan | 2015-07-10 | 1 | -54/+134 |
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| * | TemplePush v6.1.7601.18409.c4s | Jan | 2015-07-10 | 1 | -345/+354 |
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| * | CliffPushR2.c4s | Jan | 2015-07-10 | 1 | -28/+107 |
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| * | TemplePushBeta.c4s | Jan | 2015-07-10 | 1 | -0/+389 |
