diff options
Diffstat (limited to 'TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d')
5 files changed, 0 insertions, 33 deletions
diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt deleted file mode 100644 index 3da4878..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt +++ /dev/null @@ -1,8 +0,0 @@ -[DefCore] -id=FLRN -Name=Sudden Death -Version=4,9,5 -Category=C4D_StaticBack -MaxUserSelect=1 -Value=1 -Picture=0,0,64,64
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt deleted file mode 100644 index d63d0bf..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt +++ /dev/null @@ -1 +0,0 @@ -Es regnet Flints und es entstehen Wurmlöcher die ins Nichts führen. Was will man mehr?
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt deleted file mode 100644 index 36b2f0e..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt +++ /dev/null @@ -1 +0,0 @@ -It's raining men!
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png Binary files differdeleted file mode 100644 index c9c7c9b..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png +++ /dev/null diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c deleted file mode 100644 index 8fdcf9d..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c +++ /dev/null @@ -1,23 +0,0 @@ -/*-- Flintregen --*/ - -#strict - -protected func Initialize() { - SetPosition(0,0); - AddEffect("Flnt",0,1,20,0,GetID()); - return(1); -} - -func FxFlntTimer() -{ - if (!Random(20)) - { - //Wurmloch - CreateObject(MGWP,Random(LandscapeWidth()),Random(LandscapeHeight()))->Activate(FindObject()); - //Und einmal Free-Shaken - ShakeFree(Random(LandscapeWidth()),Random(LandscapeHeight()),Random(100)); - } - //Zum Schluss noch ein kleines Geschenk des Himmels - var flnt = CreateObject(SFLN,Random(LandscapeWidth()),0); - return(1); -} |
