diff options
Diffstat (limited to 'TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c')
| -rw-r--r-- | TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c deleted file mode 100644 index 8fdcf9d..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c +++ /dev/null @@ -1,23 +0,0 @@ -/*-- Flintregen --*/ - -#strict - -protected func Initialize() { - SetPosition(0,0); - AddEffect("Flnt",0,1,20,0,GetID()); - return(1); -} - -func FxFlntTimer() -{ - if (!Random(20)) - { - //Wurmloch - CreateObject(MGWP,Random(LandscapeWidth()),Random(LandscapeHeight()))->Activate(FindObject()); - //Und einmal Free-Shaken - ShakeFree(Random(LandscapeWidth()),Random(LandscapeHeight()),Random(100)); - } - //Zum Schluss noch ein kleines Geschenk des Himmels - var flnt = CreateObject(SFLN,Random(LandscapeWidth()),0); - return(1); -} |
