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path: root/TemplePushing.c4s
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* Explicitly set the rest of the physicalsMittendrein Markus2016-02-081-0/+5
* Indentation: Replace spaces with tabJan2016-02-081-1/+1
* Heal the clonk or remove a negative effect when holding a gobletJan2015-11-101-1/+73
* Add prototype ambience for possible new sectionZed2015-11-061-0/+0
* Update ambient music for Apocalyptic modeZed2015-11-061-0/+0
* Remove another superfluous null-checkJan2015-10-291-1/+1
* Remove superfluous null-checkJan2015-10-291-1/+1
* Choose best launch position based on y-coordinate and enemy distanceJan2015-10-291-14/+15
* Force specific FairCrew-Strength (and high Scale-Physical)Mittendrein Markus2015-09-082-0/+4
* Scroll.c cleanup :sMittendrein Markus2015-09-081-2/+1
* SetVisibility(VIS_Owner | VIS_Allies) for scrolls while aiming and for the ai...Mittendrein Markus2015-09-082-1/+14
* OutFader Doesn't remove scrolls while aimingMittendrein Markus2015-09-081-2/+2
* Remove scrolls after succesfull spell cast even if FadeOut effect ist activeMittendrein Markus2015-09-081-0/+12
* Remove lightnings in SectClass.c4g/Scenario.txtMittendrein Markus2015-09-021-1/+0
* Show settings-message for the setupPlayer left of the menuMittendrein Markus2015-09-021-1/+9
* Make bottom open again in SectClassic.c4gMittendrein Markus2015-08-161-0/+1
* Lenseflare: Disable gamma changeJan2015-08-161-0/+65
* Limit lifetime of activated curseJan2015-08-031-0/+25
* Rename "Eisnadeln.c4d" to "IceNeedles.c4d"Jan2015-08-0318-0/+0
* Fix "using non-#strict syntax" warningJan2015-08-031-0/+1
* Add symbol for "random" option in setup menusZed2015-08-024-2/+10
* Add "random" option in setup menu for section and modeJan2015-08-013-0/+5
* Add fourth team (Qul'tar)Zed2015-08-014-0/+10
* Clean and improve float-spellMittendrein Markus2015-07-312-0/+50
* Correct "Scenarios.txt" to "Scenario.txt" on the classic section.Zed2015-07-311-0/+0
* Add unfinished Cave Temple section.Zed2015-07-312-0/+22
* Add Cave Temple object.Zed2015-07-314-0/+84
* Add tempest shield spell placeholderZed2015-07-316-0/+25
* Hopefully fixed rare error in curses spell.Mittendrein Markus2015-07-301-1/+11
* Change relaunch limits to 3-10.Mittendrein Markus2015-07-302-4/+4
* Fix enabling ambience of ambience sounds at the beginning of the game.Mittendrein Markus2015-07-291-1/+1
* Changed SetupMenu-Message to fit on screen.Mittendrein Markus2015-07-292-2/+2
* Made extinguisher mandatory.Mittendrein Markus2015-07-292-22/+11
* Removed commented out code.Mittendrein Markus2015-07-291-1/+1
* Fixed fadeout to not start music for players who deactivated it.Mittendrein Markus2015-07-291-2/+7
* Added graphics to ToggleBackgroundMusic.c4dMittendrein Markus2015-07-291-0/+0
* Remove MELE in FxGameOverStop to avoid playing "Trumpet.wav" when continuing ...Mittendrein Markus2015-07-291-1/+2
* Added CheckStuck2-Effect to Clonk.c to try to avoid stucking in a corner whil...Mittendrein Markus2015-07-291-2/+21
* Add rule for enabling/disabling background music per playerJan2015-07-237-9/+58
* Correct name of the scenario script function called when the setup menu is doneJan2015-07-221-1/+1
* Move LoadScenarioSection call to script counter callback functionJan2015-07-221-9/+16
* Remove debug Log() callsJan2015-07-101-12/+1
* r0.921Jan2015-07-10155-349/+1903
* Show score after relaunchesJan2015-07-101-1/+2
* Lenseflare: Disable gamma changeJan2015-07-101-0/+65
* Move leavers to the bottom of the scoreboardJan2015-07-101-4/+10
* Overload whole frostwave script to allow custom radii and make ice cast a fro...Jan2015-07-102-1/+113
* Fix accidental shadowing of suddendeathEnabledJan2015-07-101-1/+1
* Do not stop relaunches after deathmatch is doneJan2015-07-101-2/+2
* Prevent curse scrolls from vanishing on selection abortJan2015-07-101-12/+8