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authorMittendrein Markus <maxmitti@gmx.net>2015-07-30 02:15:03 +0200
committerMittendrein Markus <maxmitti@gmx.net>2015-07-30 02:15:03 +0200
commit441470141bc686b0bf321f9a8ffde4ca207abcd5 (patch)
treebdb11fe9508afa4c40cf95595e13588d2104f2f4 /TemplePushing.c4s
parentc77cebdba9e7e56bf38fe203f5bd403b10860d3a (diff)
downloadtempelschubsen-441470141bc686b0bf321f9a8ffde4ca207abcd5.tar.gz
tempelschubsen-441470141bc686b0bf321f9a8ffde4ca207abcd5.zip
Change relaunch limits to 3-10.
Diffstat (limited to 'TemplePushing.c4s')
-rw-r--r--TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c4
-rw-r--r--TemplePushing.c4s/Script.c4
2 files changed, 4 insertions, 4 deletions
diff --git a/TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c
index ad34b43..ab65c34 100644
--- a/TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c
+++ b/TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c
@@ -144,11 +144,11 @@ private func SelectSetting(int selectedSetting)
}
else if (selectedSetting == SETTING_RelaunchesInc)
{
- numRelaunches = Min(numRelaunches + 1, 15);
+ numRelaunches = Min(numRelaunches + 1, 10);
}
else if (selectedSetting == SETTING_RelaunchesDec)
{
- numRelaunches = Max(numRelaunches - 1, 0);
+ numRelaunches = Max(numRelaunches - 1, 3);
}
else if (selectedSetting == SETTING_DeathmatchScoreInc)
{
diff --git a/TemplePushing.c4s/Script.c b/TemplePushing.c4s/Script.c
index 48e2cfe..197757c 100644
--- a/TemplePushing.c4s/Script.c
+++ b/TemplePushing.c4s/Script.c
@@ -45,7 +45,7 @@ func Initialize()
// Create setup menu
var menu = CreateObject(SPMU, LandscapeWidth()/2, LandscapeHeight()-20, NO_OWNER);
menu->LocalN("rotateInJumpEnabled") = true;
- menu->LocalN("numRelaunches") = 10;
+ menu->LocalN("numRelaunches") = 7;
menu->LocalN("deathmatchWinScore") = 15;
menu->LocalN("ambienceEnabled") = !GetLeague();
@@ -169,7 +169,7 @@ func SetupDone(object menu, string message)
suddendeathEnabled = menu->LocalN("suddendeathEnabled");
rotateInJumpEnabled = menu->LocalN("rotateInJumpEnabled");
ambienceEnabled = menu->LocalN("ambienceEnabled");
- numRelaunches = BoundBy(0, 15, menu->LocalN("numRelaunches"));
+ numRelaunches = BoundBy(menu->LocalN("numRelaunches"), 3, 10);
deathmatchEnabled = menu->LocalN("deathmatchEnabled");
deathmatchWinScore = menu->LocalN("deathmatchWinScore");
menu->RemoveObject();