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authorJan <>2016-03-09 23:13:38 +0100
committerJan <>2016-03-09 23:13:38 +0100
commitf88aa05ccb311313c40e65fbbb1f5883d2d03e8a (patch)
treeaff667fbed2cb5fa36a72072b57757b15fff28a0 /TemplePushing.c4s/System.c4g/Debug.c
parent5cc12cceca450ee67652365367412b2737290189 (diff)
downloadtempelschubsen-f88aa05ccb311313c40e65fbbb1f5883d2d03e8a.tar.gz
tempelschubsen-f88aa05ccb311313c40e65fbbb1f5883d2d03e8a.zip
Remove Debug.c
Diffstat (limited to 'TemplePushing.c4s/System.c4g/Debug.c')
-rw-r--r--TemplePushing.c4s/System.c4g/Debug.c53
1 files changed, 0 insertions, 53 deletions
diff --git a/TemplePushing.c4s/System.c4g/Debug.c b/TemplePushing.c4s/System.c4g/Debug.c
deleted file mode 100644
index 31d61bf..0000000
--- a/TemplePushing.c4s/System.c4g/Debug.c
+++ /dev/null
@@ -1,53 +0,0 @@
-#strict 2
-
-global func VerifyHostileSortDistance(int player)
-{
- var crew = GetCrew(player);
- var searchResult = crew->FindObjectsAllLayers(
- Find_OCF(OCF_CrewMember | OCF_Alive),
- Find_Hostile(player),
- Sort_Distance(crew->GetX(), crew->GetY()));
-
- var isOrdered = true;
- var namesMsg = "[", distancesMsg = "[";
- var prevObj, prevDistance;
- for (var obj in searchResult)
- {
- // Update messages
- var prefix; if (prevObj) prefix = ", "; else prefix = "";
- namesMsg = Format("%s%s%s", namesMsg, prefix, GetPlayerName(obj->GetOwner()));
- var distance = crew->ObjectDistance(obj);
- distancesMsg = Format("%s%s%d", distancesMsg, prefix, distance);
-
- // Check if searchResult is in wrong order
- if (prevObj && distance < prevDistance) isOrdered = false;
-
- // Use current object and distance as previous values for next object
- prevObj = obj;
- prevDistance = distance;
- }
- namesMsg = Format("%s]", namesMsg);
- distancesMsg = Format("%s]", distancesMsg);
- Log("%s -> %s", namesMsg, distancesMsg);
-
- return isOrdered;
-}
-
-global func VerifyHostilityAllVsAll()
-{
- var verified = true;
- for (var i = 0; i < GetPlayerCount(); ++i)
- {
- for (var j = 0; j < GetPlayerCount(); ++j)
- {
- if (i == j) continue;
- var plrA = GetPlayerByIndex(i), plrB = GetPlayerByIndex(j);
- if (!Hostile(plrA, plrB, true))
- {
- verified = false;
- Log("VerifyHostilityAllVsAll: %s is not hostile to %s", GetPlayerName(plrA), GetPlayerName(plrB));
- }
- }
- }
- return verified;
-}