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| author | Jan <> | 2016-03-09 23:13:38 +0100 |
|---|---|---|
| committer | Jan <> | 2016-03-09 23:13:38 +0100 |
| commit | f88aa05ccb311313c40e65fbbb1f5883d2d03e8a (patch) | |
| tree | aff667fbed2cb5fa36a72072b57757b15fff28a0 /TemplePushing.c4s | |
| parent | 5cc12cceca450ee67652365367412b2737290189 (diff) | |
| download | tempelschubsen-f88aa05ccb311313c40e65fbbb1f5883d2d03e8a.tar.gz tempelschubsen-f88aa05ccb311313c40e65fbbb1f5883d2d03e8a.zip | |
Remove Debug.c
Diffstat (limited to 'TemplePushing.c4s')
| -rw-r--r-- | TemplePushing.c4s/System.c4g/Debug.c | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/TemplePushing.c4s/System.c4g/Debug.c b/TemplePushing.c4s/System.c4g/Debug.c deleted file mode 100644 index 31d61bf..0000000 --- a/TemplePushing.c4s/System.c4g/Debug.c +++ /dev/null @@ -1,53 +0,0 @@ -#strict 2 - -global func VerifyHostileSortDistance(int player) -{ - var crew = GetCrew(player); - var searchResult = crew->FindObjectsAllLayers( - Find_OCF(OCF_CrewMember | OCF_Alive), - Find_Hostile(player), - Sort_Distance(crew->GetX(), crew->GetY())); - - var isOrdered = true; - var namesMsg = "[", distancesMsg = "["; - var prevObj, prevDistance; - for (var obj in searchResult) - { - // Update messages - var prefix; if (prevObj) prefix = ", "; else prefix = ""; - namesMsg = Format("%s%s%s", namesMsg, prefix, GetPlayerName(obj->GetOwner())); - var distance = crew->ObjectDistance(obj); - distancesMsg = Format("%s%s%d", distancesMsg, prefix, distance); - - // Check if searchResult is in wrong order - if (prevObj && distance < prevDistance) isOrdered = false; - - // Use current object and distance as previous values for next object - prevObj = obj; - prevDistance = distance; - } - namesMsg = Format("%s]", namesMsg); - distancesMsg = Format("%s]", distancesMsg); - Log("%s -> %s", namesMsg, distancesMsg); - - return isOrdered; -} - -global func VerifyHostilityAllVsAll() -{ - var verified = true; - for (var i = 0; i < GetPlayerCount(); ++i) - { - for (var j = 0; j < GetPlayerCount(); ++j) - { - if (i == j) continue; - var plrA = GetPlayerByIndex(i), plrB = GetPlayerByIndex(j); - if (!Hostile(plrA, plrB, true)) - { - verified = false; - Log("VerifyHostilityAllVsAll: %s is not hostile to %s", GetPlayerName(plrA), GetPlayerName(plrB)); - } - } - } - return verified; -} |
