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authorJan <>2015-02-02 17:05:03 +0100
committerJan <_>2015-07-10 17:44:33 +0200
commitf5a80c493dcefbc8f45987b8fd454d974f739cf7 (patch)
tree724195326f990379940b35e0f5eaacb37e4860bc /TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d
downloadtempelschubsen-f5a80c493dcefbc8f45987b8fd454d974f739cf7.tar.gz
tempelschubsen-f5a80c493dcefbc8f45987b8fd454d974f739cf7.zip
TemplePushBeta.c4s
Diffstat (limited to 'TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d')
-rw-r--r--TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/DefCore.txt9
-rw-r--r--TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/DescDE.txt1
-rw-r--r--TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/DescUS.txt1
-rw-r--r--TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/Graphics.pngbin0 -> 7358 bytes
-rw-r--r--TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/Script.c7
5 files changed, 18 insertions, 0 deletions
diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/DefCore.txt b/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/DefCore.txt
new file mode 100644
index 0000000..ed84dcf
--- /dev/null
+++ b/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/DefCore.txt
@@ -0,0 +1,9 @@
+[DefCore]
+id=DTHM
+Version=4,9,8
+Name=Deathmatch
+Category=C4D_StaticBack|C4D_Rule
+MaxUserSelect=1
+Width=1
+Height=1
+Picture=0,0,64,64
diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/DescDE.txt b/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/DescDE.txt
new file mode 100644
index 0000000..70921c2
--- /dev/null
+++ b/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/DescDE.txt
@@ -0,0 +1 @@
+Jeder Spieler muss versuchen 10 Gegner zu töten, damit sein Team gewinnt. \ No newline at end of file
diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/DescUS.txt b/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/DescUS.txt
new file mode 100644
index 0000000..c1eba93
--- /dev/null
+++ b/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/DescUS.txt
@@ -0,0 +1 @@
+That player wich kills 10 enemys wins the game. \ No newline at end of file
diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/Graphics.png b/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/Graphics.png
new file mode 100644
index 0000000..2bfe0a4
--- /dev/null
+++ b/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/Graphics.png
Binary files differ
diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/Script.c b/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/Script.c
new file mode 100644
index 0000000..cbb211d
--- /dev/null
+++ b/TemplePushing.c4s/CliffPushing.c4d/Rules.c4d/Deathmatch.c4d/Script.c
@@ -0,0 +1,7 @@
+/*-- Deathmatch --*/
+
+#strict
+
+protected func Activate(iPlr) {
+ MessageWindow(GetDesc(),iPlr);
+}