1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
|
#strict 2
#include LS7I
local range;
static LV7I_MaxRange;
local rangeTarget;
func MaxRange()
{
return LV7I_MaxRange || 200;
}
func SetMaxRange(int range)
{
if(this)
{
DebugLog("WARNING: LV7I->SetMaxRange() sets the maximum available distance for all living sensors.");
DebugLog("Use this function in definition context only (this also disables this warning).");
}
LV7I_MaxRange = range;
}
func Init()
{
range = 50;
return _inherited(...);
}
func Triggers() { return [["$AnimalTrigger$"], ["$NoAnimalTrigger$"], ["$AlliedTrigger$"], ["$NoAlliedTrigger$"], ["$HostileTrigger$"], ["$NoHostileTrigger$"]]; }
func SetupMenuID() { return LV7I; }
func Setup(object caller, int& menuIndex)
{
selectCaller = caller;
AddMenuItem(Format("$Range$", range), "ChangeRange", GetID(), caller, 0, menuIndex++, 0, C4MN_Add_ForceNoDesc);
if(!GetEffect("IntShowRange", caller))
{
AddEffect("IntShowRange", caller, 1, 1, this);
rangeTarget = caller;
}
return true;
}
func ChangeRange(id id, int index, bool right)
{
range = BoundBy(range - (right * 2 - 1), 1, MaxRange());
_Setup(selectCaller);
SelectMenuItem(index, selectCaller);
}
func FxIntShowRangeTimer(object target, int effectNumber)
{
ClearParticles("PSpark", this);
if(Contained())
{
ClearParticles("PSpark", Contained());
}
if(!target || GetMenu(target) != SetupMenuID())
{
rangeTarget = 0;
return FX_Execute_Kill;
}
var ret = 0;
var step = BoundBy(500 * MaxRange() / range, 500, 2000);
var size = 30; //BoundBy((range * 3) / 5, 20, 60);
for(var r = 0; r < 36000 - step + 1; r += step)
{
ret += CreateParticle("PSpark", Cos(r, range, 100), Sin(r, range, 100), 0, 0, size, GetPlrColorDw(GetOwner()), Contained() || this);
}
}
func AnimalCondition()
{
return Find_Or(Find_Category(4096), Find_Func("IsAnimal")); // C4D_SelectAnimal is 4096 but is not available as constant
}
func Check(bool retrigger)
{
if(!rangeTarget)
{
ClearParticles("PSpark", this);
}
for(var mode in [[0, Find_Or(AnimalCondition(), Find_Owner(NO_OWNER)), RGB(255, 255, 0)], [1, Find_And(Find_Not(Find_Hostile(GetOwner())), Find_Not(AnimalCondition())), RGB(0, 192, 0)], [2, Find_And(Find_Hostile(GetOwner()), Find_Not(AnimalCondition())), RGB(192, 0, 0)]])
{
var living = FindObject2(Find_Distance(range), Find_OCF(OCF_Alive), mode[1], Sort_Random());
TestAndTrigger(mode[0], living, living, mode[2], retrigger);
}
}
func TestAndTrigger(int type, bool present, object obj, int color, bool retrigger)
{
present = !!present;
if(present)
{
CreateParticle("PSpark", (type - 1) * 5, 1, 0, 0, 50, color, this);
}
if((!!(triggered & (1 << type))) != present || retrigger)
{
if(present)
{
triggered |= (1 << type);
}
else
{
triggered &= ~(1 << type);
}
return Trigger(2 * type + !present, obj);
}
}
|