#strict 2 #include LS7I local range; static LV7I_MaxRange; local rangeTarget; func MaxRange() { return LV7I_MaxRange || 200; } func SetMaxRange(int range) { if(this) { DebugLog("WARNING: LV7I->SetMaxRange() sets the maximum available distance for all living sensors."); DebugLog("Use this function in definition context only (this also disables this warning)."); } LV7I_MaxRange = range; } func Init() { range = 50; return _inherited(...); } func Triggers() { return [["$AnimalTrigger$"], ["$NoAnimalTrigger$"], ["$AlliedTrigger$"], ["$NoAlliedTrigger$"], ["$HostileTrigger$"], ["$NoHostileTrigger$"]]; } func SetupMenuID() { return LV7I; } func Setup(object caller, int& menuIndex) { selectCaller = caller; AddMenuItem(Format("$Range$", range), "ChangeRange", GetID(), caller, 0, menuIndex++, 0, C4MN_Add_ForceNoDesc); if(!GetEffect("IntShowRange", caller)) { AddEffect("IntShowRange", caller, 1, 1, this); rangeTarget = caller; } return true; } func ChangeRange(id id, int index, bool right) { range = BoundBy(range - (right * 2 - 1), 1, MaxRange()); _Setup(selectCaller); SelectMenuItem(index, selectCaller); } func FxIntShowRangeTimer(object target, int effectNumber) { ClearParticles("PSpark", this); if(Contained()) { ClearParticles("PSpark", Contained()); } if(!target || GetMenu(target) != SetupMenuID()) { rangeTarget = 0; return FX_Execute_Kill; } var ret = 0; var step = BoundBy(500 * MaxRange() / range, 500, 2000); var size = 30; //BoundBy((range * 3) / 5, 20, 60); for(var r = 0; r < 36000 - step + 1; r += step) { ret += CreateParticle("PSpark", Cos(r, range, 100), Sin(r, range, 100), 0, 0, size, GetPlrColorDw(GetOwner()), Contained() || this); } } func AnimalCondition() { return Find_Or(Find_Category(4096), Find_Func("IsAnimal")); // C4D_SelectAnimal is 4096 but is not available as constant } func Check(bool retrigger) { if(!rangeTarget) { ClearParticles("PSpark", this); } for(var mode in [[0, Find_Or(AnimalCondition(), Find_Owner(NO_OWNER)), RGB(255, 255, 0)], [1, Find_And(Find_Not(Find_Hostile(GetOwner())), Find_Not(AnimalCondition())), RGB(0, 192, 0)], [2, Find_And(Find_Hostile(GetOwner()), Find_Not(AnimalCondition())), RGB(192, 0, 0)]]) { var living = FindObject2(Find_Distance(range), Find_OCF(OCF_Alive), mode[1], Sort_Random()); TestAndTrigger(mode[0], living, living, mode[2], retrigger); } } func TestAndTrigger(int type, bool present, object obj, int color, bool retrigger) { present = !!present; if(present) { CreateParticle("PSpark", (type - 1) * 5, 1, 0, 0, 50, color, this); } if((!!(triggered & (1 << type))) != present || retrigger) { if(present) { triggered |= (1 << type); } else { triggered &= ~(1 << type); } return Trigger(2 * type + !present, obj); } }