blob: f2636dd8b538ea76ad57e24e8438d239600efc0d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
|
/*-- Shoot inventory object --*/
#strict 2
#appendto AXE1
#appendto EGBL
#appendto EFLN
#appendto GBLT
#appendto ROCK
#appendto SWOR
protected func Activate(object clonk)
{
[$Shoot$|Image=GNPW]
// Sound
if (GetID() == EGBL)
{
Sound("Crystal3");
}
else if (GetID() == GBLT)
{
Sound("Crystal3");
}
else
{
Sound("Blast2");
}
// Make shooting clonk responsible for possible kill
SetController(clonk->GetOwner());
// Shoot
if (GetID() == EGBL)
{
Exit(0, -20 + 40 * clonk->GetDir());
SetXDir(-100 + 200 * clonk->GetDir());
}
else if (GetID() == ROCK)
{
Exit(0, -15 + 30 * clonk->GetDir());
SetXDir(-100 + 200 * clonk->GetDir());
}
else
{
Exit(0, -10 + 20 * clonk->GetDir());
SetXDir(-80 + 160 * clonk->GetDir());
}
SetYDir(-10);
return 1;
}
|