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/*-- Plague --*/
#strict
#appendto MGPL
protected func Slay() {
var pClonk;
while(pClonk=FindObject(0,-iRand/6,-iRand/6,iRand/3,iRand/3,OCF_Alive(),0,0,0, pClonk))
if(GetActionTarget() != pClonk)
AddEffect("Poison",pClonk,182,5,0,GetID(), fSnake, GetActionTarget());
RemoveObject();
}
func FxPoisonStart(object pClonk,int iEffectNumber, int iTemp, fSnake, pCaster)
{
EffectVar(2, pClonk, iEffectNumber) = GetController(pCaster);
return _inherited(pClonk, iEffectNumber, iTemp, fSnake);
}
func FxPoisonTimer(pClonk, iEffectNumber, iEffectTime)
{
if(iEffectTime >= 1200) return(-1);
var fSnake = EffectVar(1, pClonk, iEffectNumber);
var idType = GetID(pClonk);
CreateParticle("PoisonWave", GetX(pClonk), GetY(pClonk), 0, -1, EffectVar(0, pClonk, iEffectNumber)*5+50, RGBa(fSnake*200, 255, 0), pClonk, 1);
CreateParticle("PSpark", GetX(pClonk), GetY(pClonk), 0, -1, EffectVar(0, pClonk, iEffectNumber)*5+50, RGBa(fSnake*55, 55, 0), pClonk, 1);
if(GBackLiquid(GetX(pClonk), GetY(pClonk))) return(-1);
if(!(iEffectTime % 25))
{
var pFrom = GetCursor(EffectVar(2, pClonk, iEffectNumber));
if(pFrom) pFrom->DoEnergy(-1, pClonk);
else DoEnergy(-1, pClonk);
}
var obj;
var iRadius = EffectCall(pClonk,iEffectNumber,"MaxRange");
while(obj = FindObject(0, -iRadius+GetX(pClonk),-iRadius+GetY(pClonk),iRadius*2,iRadius*2, OCF_Alive(),0,0, NoContainer(), obj))
{
if(!GetEffect("Poison", obj))
{
if(!GetAction(obj)S="Field")
{
AddEffect("Poison",obj,182,10,0,MGPL,fSnake,pFrom);
}
}
}
return(1);
}
func FxPoisonMaxRange() { return(175); }
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