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/*-- Outfader --*/
#strict 2
protected func Activate(iByPlayer)
{
MessageWindow(GetDesc(), iByPlayer);
return(1);
}
func Fading(iPlr)
{
for (var obj in FindObjects(Find_OCF(OCF_InFree | OCF_InSolid | OCF_InLiquid),Find_Category(C4D_Object | C4D_Living)))
if (!ImportantID(GetID(obj)))
{
if (GetAction(obj)=="Idle")
{
// Object owned by anyone?
if (GetOwner(obj)== -1) FadeOut(obj,2);
else FadeOut(obj,3);
}
else if (!GetAlive(obj))
{
if (GetOwner(obj)== -1) FadeOut(obj,1);
else FadeOut(obj,5);
}
else if (GetAction(obj)=="Be")
{
if (GetOwner(obj)== -1) FadeOut(obj,2);
else FadeOut(obj,3);
}
else if (GetAction(obj)=="None")
{
if (GetOwner(obj)== -1) FadeOut(obj,2);
else FadeOut(obj,3);
}
else if (GetAction(obj)=="Exist")
{
if (GetOwner(obj)== -1) FadeOut(obj,2);
else FadeOut(obj,3);
}
}
return(1);
}
global func FadeOut(pObj,iTime)
{
if (!iTime) iTime=2;
if (!pObj) pObj=this;
if (GetEffect("FadeOut",pObj)) return(0);
AddEffect("FadeOut",pObj,200,iTime,0,OFDR);
return(1);
}
func FxFadeOutStart(pTarget,iEffectNumber)
{
EffectVar(0,pTarget,iEffectNumber)=255;
return(1);
}
func FxFadeOutStop(pTarget,iEffectNumber)
{
SetClrModulation(RGBpA(GetClrModulation(pTarget) || RGB(255, 255, 255)),pTarget);
return(1);
}
func FxFadeOutTimer(pTarget,iEffectNumber)
{
if (!pTarget) return(-1);
if (Contained(pTarget) || pTarget->~AvoidFadeOut()) return(-1);
EffectVar(0,pTarget,iEffectNumber)--;
if (!EffectVar(0,pTarget,iEffectNumber))
{
RemoveObject(pTarget);
return(-1);
}
SetClrModulation(RGBpA(GetClrModulation(pTarget) || RGB(255, 255, 255), 255-EffectVar(0,pTarget,iEffectNumber)),pTarget);
return(1);
}
global func ImportantID(idObj) { return 0; }
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