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path: root/TemplePushing.c4s/System.c4g
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* Fix searching of spawn positionsMittendrein Markus2016-03-092-5/+17
* Add verification functions for debuggingJan2016-03-091-0/+53
* Add GameComments to show current game stateMittendrein Markus2016-03-091-0/+5
* Improve use of WhiteAuraMittendrein Markus2016-03-091-1/+1
* Attach WhiteAura- particles to the casterMittendrein Markus2016-03-091-1/+1
* Add particles on Lavashot/Magic Lightning deletionZed2016-03-081-1/+3
* Fix FindObjects and FindObjects2 in FindObjectsLayer.cJan2016-03-081-2/+2
* Reformat FindObjectsLayer.cJan2016-03-081-10/+8
* Increase damage inflicted on Stone Shields by pushingZed2016-03-071-1/+1
* Remove irrelevant Meteor overwriteZed2016-03-071-9/+0
* Make more title adjustments to System.c4g filesZed2016-03-0727-25/+28
* Increase the maximum number of "Feather" particlesZed2016-03-071-1/+1
* Make numerous adjustments to file names, titles and formattingZed2016-03-0627-137/+137
* Colourize Blackout particles by teamZed2016-03-061-1/+1
* Remove random decay on Stone Shield spell and prevent its particles from leak...Zed2016-03-061-3/+1
* Lower colour saturation of recoloured scrollsZed2016-03-063-3/+3
* Make minor adjustments to Apocalyptical Mode ambience effectsZed2016-03-051-3/+3
* Colourize stone shield particles by teamZed2016-03-041-0/+11
* Magic lightning and lavashot don't hit allies near the casterMittendrein Markus2016-03-041-1/+4
* Fix removing of scrolls after successfully using deflection or stoneshieldMittendrein Markus2016-03-041-1/+5
* Make clonks invincible for 50 frames after relaunchMittendrein Markus2016-03-031-0/+33
* Crystal spikes dont hit attached objectsMittendrein Markus2016-03-031-0/+5
* Iceball explodes if the clonk is aiming longer than 180 framesMittendrein Markus2016-03-031-5/+17
* Fireball explodes if the clonk is aiming longer than 180 framesMittendrein Markus2016-03-031-3/+15
* Let magic lightning hit targets from the beginning onMittendrein Markus2016-03-032-11/+26
* Pushing does damage to the stoneshieldMittendrein Markus2016-03-011-4/+11
* Colorize Gravity-Aura by ownerMittendrein Markus2016-02-151-1/+1
* Deflector and Stoneshield don't stop caster anymore if no selector is activatedMittendrein Markus2016-02-151-0/+2
* Plague makes damage continously instead of Random()Mittendrein Markus2016-02-151-5/+5
* Gravity slows ice needles down instead of removing themMittendrein Markus2016-02-151-2/+1
* Show selector for deflection and stoneshield, but only if targets are availableMittendrein Markus2016-02-141-0/+30
* Add push-immunity to stoneshieldMittendrein Markus2016-02-141-1/+2
* Move firebreath back againMittendrein Markus2016-02-141-1/+1
* Disable bounceMittendrein Markus2016-02-141-0/+0
* Make Invisibility and Gravity spells last 720 frames and append 360 frames wh...Mittendrein Markus2016-02-142-2/+26
* Show spells of collected scrolls to teammembers above the clonkMittendrein Markus2016-02-142-0/+24
* Colorize Scrolls with a color specific to their "magic element"Mittendrein Markus2016-02-145-0/+55
* Improve reliability of Deflection and calculate a more realistic deflection a...Mittendrein Markus2016-02-141-0/+19
* Remove DebugLog in Firebreath.cMittendrein Markus2016-02-131-1/+0
* Dragonbreath doesn't incinerate the casterMittendrein Markus2016-02-133-0/+128
* Colorize ice needles with their owner's colorMittendrein Markus2016-02-101-0/+2
* Rework ice needlesMittendrein Markus2016-02-101-0/+33
* Rework QueryCatchBlowMittendrein Markus2016-02-105-4/+40
* Gravity stops (removes) ice needles, lavshots and magic lightningsMittendrein Markus2016-02-091-0/+10
* Fix RemoveAnyEffect and RemoveBadEffect in Goblet appendMittendrein Markus2016-02-081-6/+11
* Explicitly set the rest of the physicalsMittendrein Markus2016-02-081-0/+5
* Indentation: Replace spaces with tabJan2016-02-081-1/+1
* Heal the clonk or remove a negative effect when holding a gobletJan2015-11-101-1/+73
* Force specific FairCrew-Strength (and high Scale-Physical)Mittendrein Markus2015-09-081-0/+2
* Scroll.c cleanup :sMittendrein Markus2015-09-081-2/+1