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* Scale down ambient snow effectZed2016-03-021-4/+4
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* Pushing does damage to the stoneshieldMittendrein Markus2016-03-011-4/+11
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* Deflect all dangerous objects except still standing objects laying on the ↵Mittendrein Markus2016-02-281-1/+1
| | | | ground with Deflection Spell
* Update version to r0.93 and prepare changelog accordinglyZed2016-02-185-4/+4
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* Remove rock fall and fire rain for apocalyptic mode on all sectionsZed2016-02-174-41/+1
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* Remove white bar from CloudySky.jpgZed2016-02-171-0/+0
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* Lower particle amount and create sky scrolling effect on Cloud Temple sectionZed2016-02-151-5/+9
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* Colorize Gravity-Aura by ownerMittendrein Markus2016-02-153-1/+14
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* Decrease damage of crystal spikesMittendrein Markus2016-02-151-1/+1
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* Deflector and Stoneshield don't stop caster anymore if no selector is activatedMittendrein Markus2016-02-152-0/+4
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* Plague makes damage continously instead of Random()Mittendrein Markus2016-02-151-5/+5
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* Gravity slows ice needles down instead of removing themMittendrein Markus2016-02-152-4/+6
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* Assault Teleport always teleports on the nearest platform of the target clonkMittendrein Markus2016-02-151-66/+44
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* Show selector for deflection and stoneshield, but only if targets are availableMittendrein Markus2016-02-142-1/+33
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* Decrease Air claw declaration in materials to 4/6Mittendrein Markus2016-02-141-1/+1
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* Add push-immunity to stoneshieldMittendrein Markus2016-02-141-1/+2
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* Move firebreath back againMittendrein Markus2016-02-141-1/+1
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* Colorize lightning and border of stoneshield with owner's colorMittendrein Markus2016-02-146-0/+14
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* Disable bounceMittendrein Markus2016-02-141-0/+0
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* Make Invisibility and Gravity spells last 720 frames and append 360 frames ↵Mittendrein Markus2016-02-142-2/+26
| | | | when stacking
* Disable cave and liquid templeMittendrein Markus2016-02-142-3/+3
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* Show spells of collected scrolls to teammembers above the clonkMittendrein Markus2016-02-149-0/+88
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* extract BigRock.c4dMittendrein Markus2016-02-1412-0/+180
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* Colorize Scrolls with a color specific to their "magic element"Mittendrein Markus2016-02-148-5/+61
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* Cleanup Crystal Spikes. Crystal Spikes heal allied clonksMittendrein Markus2016-02-142-88/+75
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* Improve reliability of Deflection and calculate a more realistic deflection ↵Mittendrein Markus2016-02-143-88/+106
| | | | angle
* Remove DebugLog in Firebreath.cMittendrein Markus2016-02-131-1/+0
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* Dragonbreath doesn't incinerate the casterMittendrein Markus2016-02-133-0/+128
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* Colorize big rocks with their owner's colorMittendrein Markus2016-02-101-0/+0
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* Colorize ice needles with their owner's colorMittendrein Markus2016-02-105-10/+14
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* Add deathmatch win-score upper and lower limits with 10 and 30 respectivelyMittendrein Markus2016-02-102-3/+3
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* Rework ice needlesMittendrein Markus2016-02-105-224/+156
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* Rework QueryCatchBlowMittendrein Markus2016-02-105-4/+40
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* Gravity stops (removes) ice needles, lavshots and magic lightningsMittendrein Markus2016-02-091-0/+10
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* Do not rebuild setup message for each playerJan2016-02-091-2/+3
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* Fix RemoveAnyEffect and RemoveBadEffect in Goblet appendMittendrein Markus2016-02-081-6/+11
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* Explicitly set the rest of the physicalsMittendrein Markus2016-02-081-0/+5
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* Indentation: Replace spaces with tabJan2016-02-081-1/+1
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* Heal the clonk or remove a negative effect when holding a gobletJan2015-11-101-1/+73
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* Add prototype ambience for possible new sectionZed2015-11-061-0/+0
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* Update ambient music for Apocalyptic modeZed2015-11-061-0/+0
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* Remove another superfluous null-checkJan2015-10-291-1/+1
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* Remove superfluous null-checkJan2015-10-291-1/+1
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* Choose best launch position based on y-coordinate and enemy distanceJan2015-10-291-14/+15
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* Force specific FairCrew-Strength (and high Scale-Physical)Mittendrein Markus2015-09-082-0/+4
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* Scroll.c cleanup :sMittendrein Markus2015-09-081-2/+1
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* SetVisibility(VIS_Owner | VIS_Allies) for scrolls while aiming and for the ↵Mittendrein Markus2015-09-082-1/+14
| | | | aimer, so they can't be seen from enemies with Vertices+Entrance debug mode
* OutFader Doesn't remove scrolls while aimingMittendrein Markus2015-09-081-2/+2
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* Remove scrolls after succesfull spell cast even if FadeOut effect ist activeMittendrein Markus2015-09-081-0/+12
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* Remove lightnings in SectClass.c4g/Scenario.txtMittendrein Markus2015-09-021-1/+0
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