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-rw-r--r--TemplePushing.c4s/Script.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/TemplePushing.c4s/Script.c b/TemplePushing.c4s/Script.c
index 7ef5474..54e1ec3 100644
--- a/TemplePushing.c4s/Script.c
+++ b/TemplePushing.c4s/Script.c
@@ -587,6 +587,7 @@ func LaunchClonk(int player, object clonk, bool relaunch)
}
clonk->SetPosition(bestPosition[0], bestPosition[1]);
+ clonk->SetDir(bestPosition[0] < LandscapeWidth()/2);
// Still in countdown?
if (!LobbyActive() && !gameStarted)