diff options
Diffstat (limited to 'TemplePushing.c4s')
| -rw-r--r-- | TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c | 4 | ||||
| -rw-r--r-- | TemplePushing.c4s/Script.c | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c index ad34b43..ab65c34 100644 --- a/TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c +++ b/TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c @@ -144,11 +144,11 @@ private func SelectSetting(int selectedSetting) } else if (selectedSetting == SETTING_RelaunchesInc) { - numRelaunches = Min(numRelaunches + 1, 15); + numRelaunches = Min(numRelaunches + 1, 10); } else if (selectedSetting == SETTING_RelaunchesDec) { - numRelaunches = Max(numRelaunches - 1, 0); + numRelaunches = Max(numRelaunches - 1, 3); } else if (selectedSetting == SETTING_DeathmatchScoreInc) { diff --git a/TemplePushing.c4s/Script.c b/TemplePushing.c4s/Script.c index 48e2cfe..197757c 100644 --- a/TemplePushing.c4s/Script.c +++ b/TemplePushing.c4s/Script.c @@ -45,7 +45,7 @@ func Initialize() // Create setup menu var menu = CreateObject(SPMU, LandscapeWidth()/2, LandscapeHeight()-20, NO_OWNER); menu->LocalN("rotateInJumpEnabled") = true; - menu->LocalN("numRelaunches") = 10; + menu->LocalN("numRelaunches") = 7; menu->LocalN("deathmatchWinScore") = 15; menu->LocalN("ambienceEnabled") = !GetLeague(); @@ -169,7 +169,7 @@ func SetupDone(object menu, string message) suddendeathEnabled = menu->LocalN("suddendeathEnabled"); rotateInJumpEnabled = menu->LocalN("rotateInJumpEnabled"); ambienceEnabled = menu->LocalN("ambienceEnabled"); - numRelaunches = BoundBy(0, 15, menu->LocalN("numRelaunches")); + numRelaunches = BoundBy(menu->LocalN("numRelaunches"), 3, 10); deathmatchEnabled = menu->LocalN("deathmatchEnabled"); deathmatchWinScore = menu->LocalN("deathmatchWinScore"); menu->RemoveObject(); |
