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-rw-r--r--TemplePushing.c4s/System.c4g/Aimer.c2
-rw-r--r--TemplePushing.c4s/System.c4g/Airblast.c2
-rw-r--r--TemplePushing.c4s/System.c4g/ApocalypseEffects.c2
-rw-r--r--TemplePushing.c4s/System.c4g/Arrow.c2
-rw-r--r--TemplePushing.c4s/System.c4g/Arrowpack.c2
-rw-r--r--TemplePushing.c4s/System.c4g/BigRock.c2
-rw-r--r--TemplePushing.c4s/System.c4g/Blackout.c2
-rw-r--r--TemplePushing.c4s/System.c4g/CurseFall.c2
-rw-r--r--TemplePushing.c4s/System.c4g/Dragonbreath.c2
-rw-r--r--TemplePushing.c4s/System.c4g/Explode.c4
-rw-r--r--TemplePushing.c4s/System.c4g/FindCriteria.c (renamed from TemplePushing.c4s/System.c4g/Find_Criteria.c)2
-rw-r--r--TemplePushing.c4s/System.c4g/FireBall.c1
-rw-r--r--TemplePushing.c4s/System.c4g/Firebreath.c2
-rw-r--r--TemplePushing.c4s/System.c4g/Freeze.c2
-rw-r--r--TemplePushing.c4s/System.c4g/Goblet.c2
-rw-r--r--TemplePushing.c4s/System.c4g/GravityStops.c2
-rw-r--r--TemplePushing.c4s/System.c4g/Ice.c2
-rw-r--r--TemplePushing.c4s/System.c4g/IceBall.c1
-rw-r--r--TemplePushing.c4s/System.c4g/Invisibility.c2
-rw-r--r--TemplePushing.c4s/System.c4g/MagicAir.c2
-rw-r--r--TemplePushing.c4s/System.c4g/MagicEarth.c2
-rw-r--r--TemplePushing.c4s/System.c4g/MagicFire.c2
-rw-r--r--TemplePushing.c4s/System.c4g/MagicFlint.c2
-rw-r--r--TemplePushing.c4s/System.c4g/MagicLightning.c2
-rw-r--r--TemplePushing.c4s/System.c4g/MagicWater.c2
-rw-r--r--TemplePushing.c4s/System.c4g/Scroll.c1
-rw-r--r--TemplePushing.c4s/System.c4g/Vanish.c2
27 files changed, 28 insertions, 25 deletions
diff --git a/TemplePushing.c4s/System.c4g/Aimer.c b/TemplePushing.c4s/System.c4g/Aimer.c
index 381aa58..cc9490b 100644
--- a/TemplePushing.c4s/System.c4g/Aimer.c
+++ b/TemplePushing.c4s/System.c4g/Aimer.c
@@ -1,4 +1,4 @@
-/*-- Aimer appendto --*/
+/*-- Improve Aimer selection --*/
#strict 2
#appendto AIMR
diff --git a/TemplePushing.c4s/System.c4g/Airblast.c b/TemplePushing.c4s/System.c4g/Airblast.c
index 473263b..9c33031 100644
--- a/TemplePushing.c4s/System.c4g/Airblast.c
+++ b/TemplePushing.c4s/System.c4g/Airblast.c
@@ -1,4 +1,4 @@
-/* Airblast kill tracking */
+/* Improve Airblast kill tracking */
#strict
diff --git a/TemplePushing.c4s/System.c4g/ApocalypseEffects.c b/TemplePushing.c4s/System.c4g/ApocalypseEffects.c
index 0e6ad59..45a8ecf 100644
--- a/TemplePushing.c4s/System.c4g/ApocalypseEffects.c
+++ b/TemplePushing.c4s/System.c4g/ApocalypseEffects.c
@@ -1,4 +1,4 @@
-/*-- Apocalypse effects --*/
+/*-- Apocalyptic Mode effects --*/
#strict 2
diff --git a/TemplePushing.c4s/System.c4g/Arrow.c b/TemplePushing.c4s/System.c4g/Arrow.c
index f4e2202..5d8dc06 100644
--- a/TemplePushing.c4s/System.c4g/Arrow.c
+++ b/TemplePushing.c4s/System.c4g/Arrow.c
@@ -1,4 +1,4 @@
-/*-- Don't hit shooter directly after shooting --*/
+/*-- Prevent firing clonk from hitting itself --*/
#strict 2
#appendto ARRW
#appendto FARW
diff --git a/TemplePushing.c4s/System.c4g/Arrowpack.c b/TemplePushing.c4s/System.c4g/Arrowpack.c
index 0bdf5a1..a0b6805 100644
--- a/TemplePushing.c4s/System.c4g/Arrowpack.c
+++ b/TemplePushing.c4s/System.c4g/Arrowpack.c
@@ -1,4 +1,4 @@
-/*-- Arrow packs shoot arrows --*/
+/*-- Make Clonks able to shoot arrows without a bow --*/
#strict 2
diff --git a/TemplePushing.c4s/System.c4g/BigRock.c b/TemplePushing.c4s/System.c4g/BigRock.c
index 4cf3dca..6e97fe0 100644
--- a/TemplePushing.c4s/System.c4g/BigRock.c
+++ b/TemplePushing.c4s/System.c4g/BigRock.c
@@ -1,4 +1,4 @@
-/*-- Big rocks from rock strike don't hit allies --*/
+/*-- Prevent rock strike from hitting allies --*/
#appendto BIRK
#strict 2
diff --git a/TemplePushing.c4s/System.c4g/Blackout.c b/TemplePushing.c4s/System.c4g/Blackout.c
index a901930..62261a6 100644
--- a/TemplePushing.c4s/System.c4g/Blackout.c
+++ b/TemplePushing.c4s/System.c4g/Blackout.c
@@ -1,4 +1,4 @@
-/*-- Blackout kill tracking and colour modulation by tea, --*/
+/*-- Blackout kill tracking and colour modulation by team --*/
#appendto MBOT
#strict 2
diff --git a/TemplePushing.c4s/System.c4g/CurseFall.c b/TemplePushing.c4s/System.c4g/CurseFall.c
index cd1d8df..15877fa 100644
--- a/TemplePushing.c4s/System.c4g/CurseFall.c
+++ b/TemplePushing.c4s/System.c4g/CurseFall.c
@@ -1,4 +1,4 @@
-/*-- Falling curse kill tracking --*/
+/*-- Improve falling curse kill tracking --*/
#strict 2
#appendto CFAL
diff --git a/TemplePushing.c4s/System.c4g/Dragonbreath.c b/TemplePushing.c4s/System.c4g/Dragonbreath.c
index 010cdc4..2b7e861 100644
--- a/TemplePushing.c4s/System.c4g/Dragonbreath.c
+++ b/TemplePushing.c4s/System.c4g/Dragonbreath.c
@@ -1,4 +1,4 @@
-/*-- Dont set caster on fire --*/
+/*-- Prevent caster from setting himself on fire --*/
#strict 2
#appendto MDBT
diff --git a/TemplePushing.c4s/System.c4g/Explode.c b/TemplePushing.c4s/System.c4g/Explode.c
index e1b87aa..1f34e35 100644
--- a/TemplePushing.c4s/System.c4g/Explode.c
+++ b/TemplePushing.c4s/System.c4g/Explode.c
@@ -1,5 +1,5 @@
-/* Fix kill-tracking for "Explosionspunkt"
- * (only moved SetController under Fling) */
+/* Fix kill tracking for explosions */
+
#strict
// Objekte beschädigen und wegschleudern
diff --git a/TemplePushing.c4s/System.c4g/Find_Criteria.c b/TemplePushing.c4s/System.c4g/FindCriteria.c
index 406bb5a..8563ad3 100644
--- a/TemplePushing.c4s/System.c4g/Find_Criteria.c
+++ b/TemplePushing.c4s/System.c4g/FindCriteria.c
@@ -1,4 +1,4 @@
-/*-- FindObjects search criteria for a certain angle-range --*/
+/*-- Additional FindObjects search criteria for a certain angle range --*/
#strict 2
global func SwapIfBigger(&smaller, &bigger)
diff --git a/TemplePushing.c4s/System.c4g/FireBall.c b/TemplePushing.c4s/System.c4g/FireBall.c
index 9a54584..8578ebc 100644
--- a/TemplePushing.c4s/System.c4g/FireBall.c
+++ b/TemplePushing.c4s/System.c4g/FireBall.c
@@ -1,4 +1,5 @@
/*-- Increase distance to caster to avoid autokills --*/
+/*-- Prevent Fire Ball from being held indefinitely --*/
#appendto FIRB
#strict 2
diff --git a/TemplePushing.c4s/System.c4g/Firebreath.c b/TemplePushing.c4s/System.c4g/Firebreath.c
index d7edc01..251217e 100644
--- a/TemplePushing.c4s/System.c4g/Firebreath.c
+++ b/TemplePushing.c4s/System.c4g/Firebreath.c
@@ -1,4 +1,4 @@
-/*-- Dont set caster on fire --*/
+/*-- Prevent caster from setting himself on fire --*/
#strict 2
#appendto FBRT
diff --git a/TemplePushing.c4s/System.c4g/Freeze.c b/TemplePushing.c4s/System.c4g/Freeze.c
index 879a05a..b2d9ad7 100644
--- a/TemplePushing.c4s/System.c4g/Freeze.c
+++ b/TemplePushing.c4s/System.c4g/Freeze.c
@@ -1,4 +1,4 @@
-/*-- Damage adjustment to Freeze --*/
+/*-- Adjust damage of Freeze --*/
#strict
diff --git a/TemplePushing.c4s/System.c4g/Goblet.c b/TemplePushing.c4s/System.c4g/Goblet.c
index 7877443..a083d8c 100644
--- a/TemplePushing.c4s/System.c4g/Goblet.c
+++ b/TemplePushing.c4s/System.c4g/Goblet.c
@@ -1,4 +1,4 @@
-/*-- Goblet --*/
+/*-- Add unique Goblet mechanics --*/
#strict 2
diff --git a/TemplePushing.c4s/System.c4g/GravityStops.c b/TemplePushing.c4s/System.c4g/GravityStops.c
index d75b832..5c3698a 100644
--- a/TemplePushing.c4s/System.c4g/GravityStops.c
+++ b/TemplePushing.c4s/System.c4g/GravityStops.c
@@ -1,4 +1,4 @@
-/*-- Gravity stops Lavashots and magic lightnings --*/
+/*-- Make the Gravity spell stop Magic Lightning and Lavashot --*/
#strict 2
#appendto LGTS
#appendto _LVS
diff --git a/TemplePushing.c4s/System.c4g/Ice.c b/TemplePushing.c4s/System.c4g/Ice.c
index f34825e..a0123c3 100644
--- a/TemplePushing.c4s/System.c4g/Ice.c
+++ b/TemplePushing.c4s/System.c4g/Ice.c
@@ -1,4 +1,4 @@
-/*--- Ice chunk creates frost wave upon impact ---*/
+/*--- Make ice chunk create frost wave upon impact ---*/
#strict 2
diff --git a/TemplePushing.c4s/System.c4g/IceBall.c b/TemplePushing.c4s/System.c4g/IceBall.c
index 658ee13..ce7fd10 100644
--- a/TemplePushing.c4s/System.c4g/IceBall.c
+++ b/TemplePushing.c4s/System.c4g/IceBall.c
@@ -1,4 +1,5 @@
/*-- Make Ice Ball compatible with scrolls and aimer --*/
+/*-- Prevent Ice Ball from being held indefinitely --*/
#strict 2
diff --git a/TemplePushing.c4s/System.c4g/Invisibility.c b/TemplePushing.c4s/System.c4g/Invisibility.c
index e3291a7..339200d 100644
--- a/TemplePushing.c4s/System.c4g/Invisibility.c
+++ b/TemplePushing.c4s/System.c4g/Invisibility.c
@@ -1,4 +1,4 @@
-/*-- Shorten Invisibilty --*/
+/*-- Shorten Invisibilty duration --*/
#strict 2
diff --git a/TemplePushing.c4s/System.c4g/MagicAir.c b/TemplePushing.c4s/System.c4g/MagicAir.c
index c5d3ec1..d0518fa 100644
--- a/TemplePushing.c4s/System.c4g/MagicAir.c
+++ b/TemplePushing.c4s/System.c4g/MagicAir.c
@@ -1,4 +1,4 @@
-/*-- No color modulation for air scrolls --*/
+/*-- Categorize certain spells as "Air" and assign white scroll colour --*/
#strict 2
#appendto ABLA
#appendto MBOT
diff --git a/TemplePushing.c4s/System.c4g/MagicEarth.c b/TemplePushing.c4s/System.c4g/MagicEarth.c
index 66ace1f..fde196c 100644
--- a/TemplePushing.c4s/System.c4g/MagicEarth.c
+++ b/TemplePushing.c4s/System.c4g/MagicEarth.c
@@ -1,4 +1,4 @@
-/*-- Green color modulation for earth scrolls --*/
+/*-- Categorize certain spells as "Earth" and assign green scroll colour --*/
#strict 2
#appendto MSSH
#appendto MARK
diff --git a/TemplePushing.c4s/System.c4g/MagicFire.c b/TemplePushing.c4s/System.c4g/MagicFire.c
index a8bdbbf..f11cefc 100644
--- a/TemplePushing.c4s/System.c4g/MagicFire.c
+++ b/TemplePushing.c4s/System.c4g/MagicFire.c
@@ -1,4 +1,4 @@
-/*-- Red color modulation for fire scrolls --*/
+/*-- Categorize certain spells as "Fire" and assign red scroll colour --*/
#strict 2
#appendto MDBT
#appendto MFRB
diff --git a/TemplePushing.c4s/System.c4g/MagicFlint.c b/TemplePushing.c4s/System.c4g/MagicFlint.c
index 0fc5506..4b569d5 100644
--- a/TemplePushing.c4s/System.c4g/MagicFlint.c
+++ b/TemplePushing.c4s/System.c4g/MagicFlint.c
@@ -1,4 +1,4 @@
-/*-- Summon flint --*/
+/*-- Make Summon Flint spell compatible with scrolls --*/
#strict 2
diff --git a/TemplePushing.c4s/System.c4g/MagicLightning.c b/TemplePushing.c4s/System.c4g/MagicLightning.c
index 0e9c13c..5de7c21 100644
--- a/TemplePushing.c4s/System.c4g/MagicLightning.c
+++ b/TemplePushing.c4s/System.c4g/MagicLightning.c
@@ -1,4 +1,4 @@
-/* Prevent Magic Lighting scroll from disappearing --*/
+/*-- Prevent Magic Lighting scrolls from disappearing --*/
#strict
diff --git a/TemplePushing.c4s/System.c4g/MagicWater.c b/TemplePushing.c4s/System.c4g/MagicWater.c
index 659d0a0..0bb0ba3 100644
--- a/TemplePushing.c4s/System.c4g/MagicWater.c
+++ b/TemplePushing.c4s/System.c4g/MagicWater.c
@@ -1,4 +1,4 @@
-/*-- Blue color modulation for scrolls --*/
+/*-- Categorize certain spells as "Water" and assign blue scroll colour --*/
#strict 2
#appendto MFWV
#appendto ICNL
diff --git a/TemplePushing.c4s/System.c4g/Scroll.c b/TemplePushing.c4s/System.c4g/Scroll.c
index c9098df..871245f 100644
--- a/TemplePushing.c4s/System.c4g/Scroll.c
+++ b/TemplePushing.c4s/System.c4g/Scroll.c
@@ -1,3 +1,4 @@
+/*-- Scroll --*/
#strict 2
#appendto SCRL
diff --git a/TemplePushing.c4s/System.c4g/Vanish.c b/TemplePushing.c4s/System.c4g/Vanish.c
index 702b776..0248cb1 100644
--- a/TemplePushing.c4s/System.c4g/Vanish.c
+++ b/TemplePushing.c4s/System.c4g/Vanish.c
@@ -1,4 +1,4 @@
-/*-- Make certain items vanish --*/
+/*-- Make certain items vanish over time --*/
#strict 2