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-rw-r--r--TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DefCore.txt8
-rw-r--r--TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescDE.txt1
-rw-r--r--TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescUS.txt1
-rw-r--r--TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Graphics.pngbin0 -> 10354 bytes
-rw-r--r--TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Names.txt2
-rw-r--r--TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Script.c5
-rw-r--r--TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DefCore.txt8
-rw-r--r--TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescDE.txt1
-rw-r--r--TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescUS.txt1
-rw-r--r--TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Graphics.pngbin0 -> 10157 bytes
-rw-r--r--TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Names.txt2
-rw-r--r--TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c5
-rw-r--r--TemplePushing.c4s/Modes.c4d/DescDE.txt1
-rw-r--r--TemplePushing.c4s/Modes.c4d/DescUS.txt1
-rw-r--r--TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DefCore.txt8
-rw-r--r--TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescDE.txt1
-rw-r--r--TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescUS.txt1
-rw-r--r--TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Graphics.pngbin0 -> 10886 bytes
-rw-r--r--TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Names.txt2
-rw-r--r--TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Script.c5
-rw-r--r--TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DefCore.txt8
-rw-r--r--TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescDE.txt1
-rw-r--r--TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescUS.txt1
-rw-r--r--TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Graphics.pngbin0 -> 10871 bytes
-rw-r--r--TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Names.txt2
-rw-r--r--TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Script.c5
-rw-r--r--TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DefCore.txt8
-rw-r--r--TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescDE.txt1
-rw-r--r--TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescUS.txt1
-rw-r--r--TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Graphics.pngbin0 -> 10487 bytes
-rw-r--r--TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Names.txt2
-rw-r--r--TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c5
-rw-r--r--TemplePushing.c4s/Modes.c4d/Names.txt2
33 files changed, 89 insertions, 0 deletions
diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DefCore.txt b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DefCore.txt
new file mode 100644
index 0000000..dc029af
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DefCore.txt
@@ -0,0 +1,8 @@
+[DefCore]
+id=APCE
+Name=Apocalypse
+Version=4,9,5
+Category=C4D_StaticBack|C4D_Rule
+Width=1
+Height=1
+Picture=0,0,64,64 \ No newline at end of file
diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescDE.txt b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescDE.txt
new file mode 100644
index 0000000..907f5df
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescDE.txt
@@ -0,0 +1 @@
+Feuerregen und keine Spawnpoints. Dafür unendlich Teraflints. \ No newline at end of file
diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescUS.txt b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescUS.txt
new file mode 100644
index 0000000..e803d8b
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescUS.txt
@@ -0,0 +1 @@
+Fire rain and unlimited teraflints instead of spawnpoints. \ No newline at end of file
diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Graphics.png b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Graphics.png
new file mode 100644
index 0000000..c40dbad
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Graphics.png
Binary files differ
diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Names.txt b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Names.txt
new file mode 100644
index 0000000..d5f8556
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Names.txt
@@ -0,0 +1,2 @@
+DE:Apokalypse
+US:Apocalypse \ No newline at end of file
diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Script.c
new file mode 100644
index 0000000..508577a
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Script.c
@@ -0,0 +1,5 @@
+/*-- Apocalyptic --*/
+
+#strict 2
+
+protected func Activate(int player) { MessageWindow(GetDesc(), player); }
diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DefCore.txt b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DefCore.txt
new file mode 100644
index 0000000..a522ab5
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DefCore.txt
@@ -0,0 +1,8 @@
+[DefCore]
+id=CLSC
+Name=Classic
+Version=4,9,5
+Category=C4D_StaticBack|C4D_Rule
+Width=1
+Height=1
+Picture=0,0,64,64
diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescDE.txt b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescDE.txt
new file mode 100644
index 0000000..e6ed61d
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescDE.txt
@@ -0,0 +1 @@
+Klassisches „Klippenschubsen“.
diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescUS.txt b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescUS.txt
new file mode 100644
index 0000000..122b976
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescUS.txt
@@ -0,0 +1 @@
+Classic „Cliff Pushing“.
diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Graphics.png b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Graphics.png
new file mode 100644
index 0000000..2f3f345
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Graphics.png
Binary files differ
diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Names.txt b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Names.txt
new file mode 100644
index 0000000..b51e7b6
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Names.txt
@@ -0,0 +1,2 @@
+DE:Klassisch
+US:Classic
diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c
new file mode 100644
index 0000000..e7b98b4
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c
@@ -0,0 +1,5 @@
+/*-- Classic --*/
+
+#strict 2
+
+protected func Activate(int player) { MessageWindow(GetDesc(), player); }
diff --git a/TemplePushing.c4s/Modes.c4d/DescDE.txt b/TemplePushing.c4s/Modes.c4d/DescDE.txt
new file mode 100644
index 0000000..8c19b76
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/DescDE.txt
@@ -0,0 +1 @@
+Die Modi legen den grundsätzlichen Spielablauf fest.
diff --git a/TemplePushing.c4s/Modes.c4d/DescUS.txt b/TemplePushing.c4s/Modes.c4d/DescUS.txt
new file mode 100644
index 0000000..dc80640
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/DescUS.txt
@@ -0,0 +1 @@
+The game modes establish basic rules and functionalities of the game.
diff --git a/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DefCore.txt b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DefCore.txt
new file mode 100644
index 0000000..7009aec
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DefCore.txt
@@ -0,0 +1,8 @@
+[DefCore]
+id=FSTV
+Version=4,9,8
+Name=FestivePushing
+Category=C4D_StaticBack
+Width=1
+Height=1
+Picture=0,0,64,64
diff --git a/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescDE.txt b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescDE.txt
new file mode 100644
index 0000000..2f22510
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescDE.txt
@@ -0,0 +1 @@
+Schneeballschlachten auf Tempelruinen? Unsinn.
diff --git a/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescUS.txt b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescUS.txt
new file mode 100644
index 0000000..f4c2fad
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescUS.txt
@@ -0,0 +1 @@
+Instead of traditional weaponry, you recieve festive killing tools.
diff --git a/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Graphics.png b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Graphics.png
new file mode 100644
index 0000000..942a688
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Graphics.png
Binary files differ
diff --git a/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Names.txt b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Names.txt
new file mode 100644
index 0000000..dd97002
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Names.txt
@@ -0,0 +1,2 @@
+DE:Festliches Schubsen
+US:Festive Pushing
diff --git a/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Script.c
new file mode 100644
index 0000000..db6da20
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Script.c
@@ -0,0 +1,5 @@
+/*-- Festive --*/
+
+#strict 2
+
+protected func Activate(int player) { MessageWindow(GetDesc(), player); }
diff --git a/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DefCore.txt b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DefCore.txt
new file mode 100644
index 0000000..a25e551
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DefCore.txt
@@ -0,0 +1,8 @@
+[DefCore]
+id=MKNI
+Version=4,9,8
+Name=KnightlyPushing
+Category=C4D_StaticBack
+Width=1
+Height=1
+Picture=0,0,64,64
diff --git a/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescDE.txt b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescDE.txt
new file mode 100644
index 0000000..cb214af
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescDE.txt
@@ -0,0 +1 @@
+Anstatt der üblichen Waffen kommen in diesem Modus eher mittelalterliche Tötungsutensilien ins Spiel.
diff --git a/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescUS.txt b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescUS.txt
new file mode 100644
index 0000000..1d780af
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescUS.txt
@@ -0,0 +1 @@
+Medieval weapons, enemies and narrow landscapes – what's not to love?
diff --git a/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Graphics.png b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Graphics.png
new file mode 100644
index 0000000..dbcf80d
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Graphics.png
Binary files differ
diff --git a/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Names.txt b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Names.txt
new file mode 100644
index 0000000..7ceb54b
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Names.txt
@@ -0,0 +1,2 @@
+DE:Ritterliches Schubsen
+US:Knightly Pushing
diff --git a/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Script.c
new file mode 100644
index 0000000..d7bff28
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Script.c
@@ -0,0 +1,5 @@
+/*-- Knightly --*/
+
+#strict 2
+
+protected func Activate(int player) { MessageWindow(GetDesc(), player); }
diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DefCore.txt b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DefCore.txt
new file mode 100644
index 0000000..fc00032
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DefCore.txt
@@ -0,0 +1,8 @@
+[DefCore]
+id=MLPG
+Version=4,9,8
+Name=MagicalPushing
+Category=C4D_StaticBack
+Width=1
+Height=1
+Picture=0,0,64,64 \ No newline at end of file
diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescDE.txt b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescDE.txt
new file mode 100644
index 0000000..7c88e6b
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescDE.txt
@@ -0,0 +1 @@
+Anstatt der üblichen Gegenstände erscheinen nur Schriftrollen.
diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescUS.txt b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescUS.txt
new file mode 100644
index 0000000..aa405b3
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescUS.txt
@@ -0,0 +1 @@
+Spawnpoints only spawn scrolls.
diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Graphics.png b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Graphics.png
new file mode 100644
index 0000000..351d65c
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Graphics.png
Binary files differ
diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Names.txt b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Names.txt
new file mode 100644
index 0000000..8e9cb1f
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Names.txt
@@ -0,0 +1,2 @@
+DE:Magisches Schubsen
+US:Magical Push
diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c
new file mode 100644
index 0000000..3b6d66b
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c
@@ -0,0 +1,5 @@
+/*-- Magical --*/
+
+#strict 2
+
+protected func Activate(int player) { MessageWindow(GetDesc(), player); }
diff --git a/TemplePushing.c4s/Modes.c4d/Names.txt b/TemplePushing.c4s/Modes.c4d/Names.txt
new file mode 100644
index 0000000..5e32682
--- /dev/null
+++ b/TemplePushing.c4s/Modes.c4d/Names.txt
@@ -0,0 +1,2 @@
+DE:Spielmodi
+US:Game modes