diff options
| author | Jan <> | 2015-02-02 17:58:18 +0100 |
|---|---|---|
| committer | Jan <_> | 2015-07-10 17:51:43 +0200 |
| commit | ca61c54b9bd69af897e4cc9d4385137fb56fd11a (patch) | |
| tree | a4363f466cea6de48ca81fadc08273d58698d2ff /TemplePushing.c4s/Modes.c4d | |
| parent | 32a9632fbca3dd7a88bd3154b84a3773af39c276 (diff) | |
| download | tempelschubsen-ca61c54b9bd69af897e4cc9d4385137fb56fd11a.tar.gz tempelschubsen-ca61c54b9bd69af897e4cc9d4385137fb56fd11a.zip | |
TemplePushingBeta.c4s
Diffstat (limited to 'TemplePushing.c4s/Modes.c4d')
33 files changed, 89 insertions, 0 deletions
diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DefCore.txt b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DefCore.txt new file mode 100644 index 0000000..dc029af --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DefCore.txt @@ -0,0 +1,8 @@ +[DefCore] +id=APCE +Name=Apocalypse +Version=4,9,5 +Category=C4D_StaticBack|C4D_Rule +Width=1 +Height=1 +Picture=0,0,64,64
\ No newline at end of file diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescDE.txt b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescDE.txt new file mode 100644 index 0000000..907f5df --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescDE.txt @@ -0,0 +1 @@ +Feuerregen und keine Spawnpoints. Dafür unendlich Teraflints.
\ No newline at end of file diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescUS.txt b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescUS.txt new file mode 100644 index 0000000..e803d8b --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/DescUS.txt @@ -0,0 +1 @@ +Fire rain and unlimited teraflints instead of spawnpoints.
\ No newline at end of file diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Graphics.png b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..c40dbad --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Graphics.png diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Names.txt b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Names.txt new file mode 100644 index 0000000..d5f8556 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Apokalypse +US:Apocalypse
\ No newline at end of file diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Script.c new file mode 100644 index 0000000..508577a --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Script.c @@ -0,0 +1,5 @@ +/*-- Apocalyptic --*/ + +#strict 2 + +protected func Activate(int player) { MessageWindow(GetDesc(), player); } diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DefCore.txt b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DefCore.txt new file mode 100644 index 0000000..a522ab5 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DefCore.txt @@ -0,0 +1,8 @@ +[DefCore] +id=CLSC +Name=Classic +Version=4,9,5 +Category=C4D_StaticBack|C4D_Rule +Width=1 +Height=1 +Picture=0,0,64,64 diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescDE.txt b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescDE.txt new file mode 100644 index 0000000..e6ed61d --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescDE.txt @@ -0,0 +1 @@ +Klassisches „Klippenschubsen“. diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescUS.txt b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescUS.txt new file mode 100644 index 0000000..122b976 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/DescUS.txt @@ -0,0 +1 @@ +Classic „Cliff Pushing“. diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Graphics.png b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..2f3f345 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Graphics.png diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Names.txt b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Names.txt new file mode 100644 index 0000000..b51e7b6 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Klassisch +US:Classic diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c new file mode 100644 index 0000000..e7b98b4 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c @@ -0,0 +1,5 @@ +/*-- Classic --*/ + +#strict 2 + +protected func Activate(int player) { MessageWindow(GetDesc(), player); } diff --git a/TemplePushing.c4s/Modes.c4d/DescDE.txt b/TemplePushing.c4s/Modes.c4d/DescDE.txt new file mode 100644 index 0000000..8c19b76 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/DescDE.txt @@ -0,0 +1 @@ +Die Modi legen den grundsätzlichen Spielablauf fest. diff --git a/TemplePushing.c4s/Modes.c4d/DescUS.txt b/TemplePushing.c4s/Modes.c4d/DescUS.txt new file mode 100644 index 0000000..dc80640 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/DescUS.txt @@ -0,0 +1 @@ +The game modes establish basic rules and functionalities of the game. diff --git a/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DefCore.txt b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DefCore.txt new file mode 100644 index 0000000..7009aec --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DefCore.txt @@ -0,0 +1,8 @@ +[DefCore] +id=FSTV +Version=4,9,8 +Name=FestivePushing +Category=C4D_StaticBack +Width=1 +Height=1 +Picture=0,0,64,64 diff --git a/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescDE.txt b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescDE.txt new file mode 100644 index 0000000..2f22510 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescDE.txt @@ -0,0 +1 @@ +Schneeballschlachten auf Tempelruinen? Unsinn. diff --git a/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescUS.txt b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescUS.txt new file mode 100644 index 0000000..f4c2fad --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/DescUS.txt @@ -0,0 +1 @@ +Instead of traditional weaponry, you recieve festive killing tools. diff --git a/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Graphics.png b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..942a688 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Graphics.png diff --git a/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Names.txt b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Names.txt new file mode 100644 index 0000000..dd97002 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Festliches Schubsen +US:Festive Pushing diff --git a/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Script.c new file mode 100644 index 0000000..db6da20 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/FestivePushing.c4d/Script.c @@ -0,0 +1,5 @@ +/*-- Festive --*/ + +#strict 2 + +protected func Activate(int player) { MessageWindow(GetDesc(), player); } diff --git a/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DefCore.txt b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DefCore.txt new file mode 100644 index 0000000..a25e551 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DefCore.txt @@ -0,0 +1,8 @@ +[DefCore] +id=MKNI +Version=4,9,8 +Name=KnightlyPushing +Category=C4D_StaticBack +Width=1 +Height=1 +Picture=0,0,64,64 diff --git a/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescDE.txt b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescDE.txt new file mode 100644 index 0000000..cb214af --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescDE.txt @@ -0,0 +1 @@ +Anstatt der üblichen Waffen kommen in diesem Modus eher mittelalterliche Tötungsutensilien ins Spiel. diff --git a/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescUS.txt b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescUS.txt new file mode 100644 index 0000000..1d780af --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/DescUS.txt @@ -0,0 +1 @@ +Medieval weapons, enemies and narrow landscapes – what's not to love? diff --git a/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Graphics.png b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..dbcf80d --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Graphics.png diff --git a/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Names.txt b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Names.txt new file mode 100644 index 0000000..7ceb54b --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Ritterliches Schubsen +US:Knightly Pushing diff --git a/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Script.c new file mode 100644 index 0000000..d7bff28 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/KnightlyPushing.c4d/Script.c @@ -0,0 +1,5 @@ +/*-- Knightly --*/ + +#strict 2 + +protected func Activate(int player) { MessageWindow(GetDesc(), player); } diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DefCore.txt b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DefCore.txt new file mode 100644 index 0000000..fc00032 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DefCore.txt @@ -0,0 +1,8 @@ +[DefCore] +id=MLPG +Version=4,9,8 +Name=MagicalPushing +Category=C4D_StaticBack +Width=1 +Height=1 +Picture=0,0,64,64
\ No newline at end of file diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescDE.txt b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescDE.txt new file mode 100644 index 0000000..7c88e6b --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescDE.txt @@ -0,0 +1 @@ +Anstatt der üblichen Gegenstände erscheinen nur Schriftrollen. diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescUS.txt b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescUS.txt new file mode 100644 index 0000000..aa405b3 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/DescUS.txt @@ -0,0 +1 @@ +Spawnpoints only spawn scrolls. diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Graphics.png b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..351d65c --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Graphics.png diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Names.txt b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Names.txt new file mode 100644 index 0000000..8e9cb1f --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Magisches Schubsen +US:Magical Push diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c new file mode 100644 index 0000000..3b6d66b --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c @@ -0,0 +1,5 @@ +/*-- Magical --*/ + +#strict 2 + +protected func Activate(int player) { MessageWindow(GetDesc(), player); } diff --git a/TemplePushing.c4s/Modes.c4d/Names.txt b/TemplePushing.c4s/Modes.c4d/Names.txt new file mode 100644 index 0000000..5e32682 --- /dev/null +++ b/TemplePushing.c4s/Modes.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Spielmodi +US:Game modes |
