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-rw-r--r--TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DefCore.txt17
-rw-r--r--TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescDE.txt1
-rw-r--r--TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescUS.txt1
-rw-r--r--TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Graphics.pngbin2493 -> 0 bytes
-rw-r--r--TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Names.txt2
-rw-r--r--TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Script.c59
6 files changed, 0 insertions, 80 deletions
diff --git a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DefCore.txt b/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DefCore.txt
deleted file mode 100644
index 6b23cdb..0000000
--- a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DefCore.txt
+++ /dev/null
@@ -1,17 +0,0 @@
-[DefCore]
-id=TSWB
-Version=4,9,8
-Name=Snowball
-Category=C4D_Object
-Width=6
-Height=6
-Offset=-3,-3
-Vertices=4
-VertexX=2,-2,-2,2
-VertexY=2,-2,2,-2
-VertexFriction=100,100,100,100
-Mass=17
-Components=IICE=2
-Picture=6,0,32,32
-Collectible=1
-Fragile=1
diff --git a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescDE.txt b/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescDE.txt
deleted file mode 100644
index c369562..0000000
--- a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescDE.txt
+++ /dev/null
@@ -1 +0,0 @@
-Eine leichte aber weitreichende Wurfwaffe, die aus Schnee ausgegraben werden kann.
diff --git a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescUS.txt b/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescUS.txt
deleted file mode 100644
index 81f5b9f..0000000
--- a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescUS.txt
+++ /dev/null
@@ -1 +0,0 @@
-A light throwing weapon shaped from snow. \ No newline at end of file
diff --git a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Graphics.png b/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Graphics.png
deleted file mode 100644
index 431e6ff..0000000
--- a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Graphics.png
+++ /dev/null
Binary files differ
diff --git a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Names.txt b/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Names.txt
deleted file mode 100644
index cc0cd4f..0000000
--- a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Names.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-DE:Schneeball
-US:Snowball
diff --git a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Script.c
deleted file mode 100644
index aa90954..0000000
--- a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Script.c
+++ /dev/null
@@ -1,59 +0,0 @@
-/*-- Schneeball --*/
-
-#strict
-#include ICE1
-
-protected func Hit() {
- CastPXS("Snow", 100, 20);
- RemoveObject();
- return(1);
-}
-
-protected func Departure(thrower) {
- var proc = GetProcedure(thrower);
- var comd = GetComDir(thrower);
- // Ablegen -> Abbruch
- if (GetPlrDownDouble(GetOwner(thrower)))
- // Nur Ablegen in der Luft mit Befehlsrichtung? Luftwurf erlauben!
- if (proc ne "FLIGHT" || GetComDir(thrower) == COMD_None)
- return(0);
-
- // Ablegen im stehenden Hangeln -> Abbruch
- if (proc eq "HANGLE" && comd == COMD_None)
- return(0);
-
- // Ablegen im Schwimmen / Klettern -> Abbruch
- if (proc eq "SWIM" || proc eq "SCALE")
- return(0);
-
- // Wurfrichtung rausfinden
- var dir;
- // Nach Befehlsrichtung, wenn sinnvolle Werte vorhanden
- if (comd == COMD_Left() || comd == COMD_Right()) {
- if (comd == COMD_Left()) dir = -1;
- if (comd == COMD_Right()) dir = +1;
- }
- // sonst nach Blickrichtung
- else {
- if (GetDir(thrower) == DIR_Left()) dir = -1;
- else dir = +1;
- }
-
- // Wurfgeschwindigkeiten berechnen
- var x_dir = dir * GetPhysical("Throw", 0, thrower)/1000 + GetXDir(thrower) / 3;
- var y_dir = -30;
-
- if (!x_dir) return(0);
-
- // Position anpassen
- SetPosition(GetX() + x_dir / 5, GetY() - 2 + GetYDir(thrower) / 2);
-
- // Geschwindigkeit setzen
- SetXDir(x_dir);
- SetYDir(y_dir);
-
- Sound("Arrow");
-}
-
-func IsAlchemContainer() { return(true); }
-func AlchemProcessTime() { return(100); }