diff options
| -rw-r--r-- | TemplePushing.c4s/Script.c | 3 | ||||
| -rw-r--r-- | TemplePushing.c4s/StringTblDE.txt | 1 | ||||
| -rw-r--r-- | TemplePushing.c4s/StringTblUS.txt | 1 |
3 files changed, 0 insertions, 5 deletions
diff --git a/TemplePushing.c4s/Script.c b/TemplePushing.c4s/Script.c index c13e797..11aa82f 100644 --- a/TemplePushing.c4s/Script.c +++ b/TemplePushing.c4s/Script.c @@ -52,9 +52,6 @@ func Initialize() menu->LocalN("deathmatchWinScore") = deathmatchWinScore; menu->LocalN("ambienceEnabled") = false; - // Modulate endscreen - SetNextMission("TemplePushing.c4s", "Rematch", "$Rematch$"); - // Set possible spells SetScrollSpells([ABLA, MBOT, MFRB, MDBT, GVTY, MLGT, CFAL, MSSH, MINV, MARK, MFWV, MGFL, LAVS, MGPL, ICNL, MDFL, AFST, MGCY, MATT]); diff --git a/TemplePushing.c4s/StringTblDE.txt b/TemplePushing.c4s/StringTblDE.txt index 709493f..97577e1 100644 --- a/TemplePushing.c4s/StringTblDE.txt +++ b/TemplePushing.c4s/StringTblDE.txt @@ -11,7 +11,6 @@ Kills=Kills WinScore=Ziel MsgDeathmatchWin=<c %x>Team %s</c> erringt den Sieg. Win=Sieg -Rematch=Startet eine weitere Runde Tempelschubsen. # GameComment-Strings LobbyComment= <i>Es wird noch eingestellt…<i> diff --git a/TemplePushing.c4s/StringTblUS.txt b/TemplePushing.c4s/StringTblUS.txt index 320ad3d..c52f8a8 100644 --- a/TemplePushing.c4s/StringTblUS.txt +++ b/TemplePushing.c4s/StringTblUS.txt @@ -11,7 +11,6 @@ Kills=Kills WinScore=Goal MsgDeathmatchWin=<c %x>Team %s</c> wins the match. Win=Win -Rematch=Starts another round of Temple Pushing. # GameComment-Strings LobbyComment= <i>Settings are still being chosen…</i> |
