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authorMittendrein Markus <maxmitti@gmx.net>2016-02-14 18:10:24 +0100
committerMittendrein Markus <maxmitti@gmx.net>2016-02-14 18:10:24 +0100
commit50ffbf0f455f1ff34e98f0bdac3b7a9bf09d9192 (patch)
treeaab7cd9fbab7f0144676c639defdf95d47b43cb7 /TemplePushing.c4s/System.c4g/Scroll.c
parent33fc980e1ef5b82787f9687abe77d44f75d5a343 (diff)
downloadtempelschubsen-50ffbf0f455f1ff34e98f0bdac3b7a9bf09d9192.tar.gz
tempelschubsen-50ffbf0f455f1ff34e98f0bdac3b7a9bf09d9192.zip
Colorize Scrolls with a color specific to their "magic element"
Diffstat (limited to 'TemplePushing.c4s/System.c4g/Scroll.c')
-rw-r--r--TemplePushing.c4s/System.c4g/Scroll.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/TemplePushing.c4s/System.c4g/Scroll.c b/TemplePushing.c4s/System.c4g/Scroll.c
index 7cf2ee1..15ae5e0 100644
--- a/TemplePushing.c4s/System.c4g/Scroll.c
+++ b/TemplePushing.c4s/System.c4g/Scroll.c
@@ -45,3 +45,9 @@ private func DoMagic(object pByClonk)
SetVisibility(VIS_Owner | VIS_Allies, this);
return _inherited(pByClonk);
}
+
+func SetSpell(id spell)
+{
+ SetClrModulation(spell->~ScrollColor());
+ return _inherited(spell, ...);
+}