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| author | Jan <> | 2015-02-02 17:55:29 +0100 |
|---|---|---|
| committer | Jan <_> | 2015-07-10 17:49:45 +0200 |
| commit | 32a9632fbca3dd7a88bd3154b84a3773af39c276 (patch) | |
| tree | a226b9404844a73c7229e9d13db993c86b5be2c1 /TemplePushing.c4s/System.c4g/Bounce.c | |
| parent | 40fb3e5d61c44886b06d839a35adb0c11a5f918f (diff) | |
| download | tempelschubsen-32a9632fbca3dd7a88bd3154b84a3773af39c276.tar.gz tempelschubsen-32a9632fbca3dd7a88bd3154b84a3773af39c276.zip | |
TemplePush v6.1.7601.18409.c4s
Diffstat (limited to 'TemplePushing.c4s/System.c4g/Bounce.c')
| -rw-r--r-- | TemplePushing.c4s/System.c4g/Bounce.c | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/TemplePushing.c4s/System.c4g/Bounce.c b/TemplePushing.c4s/System.c4g/Bounce.c new file mode 100644 index 0000000..e52c395 --- /dev/null +++ b/TemplePushing.c4s/System.c4g/Bounce.c @@ -0,0 +1,17 @@ +/*-- Makes some objects bounce after hit --*/ + +#strict 2 + +#appendto AXE1 +#appendto EFLN +#appendto SWOR + +protected func Hit() +{ + if (Random(2)) return _inherited(); + SetYDir(-20); + + Sound("Boing"); + + return 1; +} |
