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authorMittendrein Markus <maxmitti@gmx.net>2016-03-09 23:10:34 +0100
committerMittendrein Markus <maxmitti@gmx.net>2016-03-09 23:10:34 +0100
commite069244f1834cf255c1ef2cc630aa8c3d2cfae82 (patch)
tree14827c147adbdbcaa70b8789a2a3fc23fc6c50da
parent8e8da78c5178c72c3621c7c869876ec75d6ff320 (diff)
downloadtempelschubsen-e069244f1834cf255c1ef2cc630aa8c3d2cfae82.tar.gz
tempelschubsen-e069244f1834cf255c1ef2cc630aa8c3d2cfae82.zip
Always enable ambience music for observers
-rw-r--r--TemplePushing.c4s/Script.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/TemplePushing.c4s/Script.c b/TemplePushing.c4s/Script.c
index 4caae43..47a1b3b 100644
--- a/TemplePushing.c4s/Script.c
+++ b/TemplePushing.c4s/Script.c
@@ -239,6 +239,11 @@ func Script0()
SetScoreboardData(SBRD_Caption, SBRD_ScoreCol, "{{SKIL}}");
+ for (var sound in ambienceSounds)
+ {
+ SoundLevel(sound[0], sound[1]);
+ }
+
// Initialize players
for (var i = 0; i < GetPlayerCount(); ++i)
{