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#strict 2
// NOTE: Make sure this is loaded after DTCallback.c and overloads the original functions
global func ObjectCallback(string name, targetOrFast, bool fast)
{
if(GetType(targetOrFast) == C4V_C4Object)
{
return _inherited(name, fast, targetOrFast);
}
else
{
return _inherited(name, targetOrFast, fast);
}
}
global func DefinitionCallback(string name, targetOrFast, bool fast)
{
if(GetType(targetOrFast) == C4V_C4ID)
{
return _inherited(name, fast, targetOrFast);
}
else
{
return _inherited(name, targetOrFast, fast);
}
}
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