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/
Targets.c4d
/
System.c4g
/
LiquidCannon.c
blob: fa0998d5b1e1a42ffc51062d7abf1e504721ab0b (
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#strict 2
#appendto LICA
func
CannonAmmo
(
object obj
) {
return
IsFilledBarrel
(
obj
); }