diff options
Diffstat (limited to 'Targets.c4d/Knights.c4d_disabled/System.c4g/Script.c')
| -rw-r--r-- | Targets.c4d/Knights.c4d_disabled/System.c4g/Script.c | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/Targets.c4d/Knights.c4d_disabled/System.c4g/Script.c b/Targets.c4d/Knights.c4d_disabled/System.c4g/Script.c new file mode 100644 index 0000000..79ad02d --- /dev/null +++ b/Targets.c4d/Knights.c4d_disabled/System.c4g/Script.c @@ -0,0 +1,73 @@ +#strict 2 +#appendto CPT2 + +func IsRemoteControllable() { return false; } + +func FindGate(bool right) { return FindObject(0, 0, 0, 0, 0, 0, (right && "GateRight") || "GateLeft", this); } + +func SensorCallbacks() +{ + var ret = []; + for(var part in [[false, "$TWR2_LeftGate$", ["LeftGateOpen", "LeftGateClose", "ControlLeft"]], [true, "$TWR2_RightGate$", ["RightGateOpen", "RightGateClose", "ControlRight"]]]) + { + if(FindGate(part[0])) + { + ret[GetLength(ret)] = [Format("$TWR2_GateOpen$", part[1]), part[2][0]]; + ret[GetLength(ret)] = [Format("$TWR2_GateClose$", part[1]), part[2][1]]; + ret[GetLength(ret)] = [Format("$TWR2_GateOpenClose$", part[1]), part[2][2]]; + } + } + + if((GetID() == CPT3 || GetID() == CPT4) && this->FindDrawbridge()) + { + ret[GetLength(ret)] = ["$TWR2_DrawBridgeUp$", "ControlUp"]; + ret[GetLength(ret)] = ["$TWR2_DrawBridgeDown$", "ControlDownSingle"]; + ret[GetLength(ret)] = ["$TWR2_DrawBridgeUpDown$", "ToggleDrawBridge"]; + } + + return ret; +} + +func LeftGateOpen() { return GateOpen(false); } +func LeftGateClose() { return GateClose(false); } + +func RightGateOpen() { return GateOpen(true); } +func RightGateClose() { return GateClose(true); } + +func GateOpen(bool right) { return GateOpenClose(right, false); } +func GateClose(bool right) { return GateOpenClose(right, true); } + +func GateOpenClose(bool right, bool close) +{ + var gate = FindGate(right); + if(gate) + { + gate->Activate(); + + if(close) + { + gate->Close(); + } + else + { + gate->Open(); + } + } +} + +func ToggleDrawBridge() +{ + var bridge = this->FindDrawbridge(); + if(bridge) + { + if(bridge->IsUp()) + { + return bridge->ControlDown(); + } + else + { + return bridge->ControlUp(); + } + } +} + |
