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-rw-r--r--Targets.c4d/Knights.c4d_disabled/System.c4g/Script.c73
1 files changed, 0 insertions, 73 deletions
diff --git a/Targets.c4d/Knights.c4d_disabled/System.c4g/Script.c b/Targets.c4d/Knights.c4d_disabled/System.c4g/Script.c
deleted file mode 100644
index 07e1505..0000000
--- a/Targets.c4d/Knights.c4d_disabled/System.c4g/Script.c
+++ /dev/null
@@ -1,73 +0,0 @@
-#strict 2
-#appendto CPT2
-
-func IsRemoteControllable() { return false; }
-
-func FindGate(bool right) { return FindObject(0, 0, 0, 0, 0, 0, (right && "GateRight") || "GateLeft", this); }
-
-func SensorCallbacks()
-{
- var ret = [];
- for(var part in [[false, "$TWR2_LeftGate$", ["LeftGateOpen", "LeftGateClose", "ControlLeft"]], [true, "$TWR2_RightGate$", ["RightGateOpen", "RightGateClose", "ControlRight"]]])
- {
- if(FindGate(part[0]))
- {
- ret[] = [Format("$TWR2_GateOpen$", part[1]), part[2][0]];
- ret[] = [Format("$TWR2_GateClose$", part[1]), part[2][1]];
- ret[] = [Format("$TWR2_GateOpenClose$", part[1]), part[2][2]];
- }
- }
-
- if((GetID() == CPT3 || GetID() == CPT4) && this->FindDrawbridge())
- {
- ret[] = ["$TWR2_DrawBridgeUp$", "ControlUp"];
- ret[] = ["$TWR2_DrawBridgeDown$", "ControlDownSingle"];
- ret[] = ["$TWR2_DrawBridgeUpDown$", "ToggleDrawBridge"];
- }
-
- return ret;
-}
-
-func LeftGateOpen() { return GateOpen(false); }
-func LeftGateClose() { return GateClose(false); }
-
-func RightGateOpen() { return GateOpen(true); }
-func RightGateClose() { return GateClose(true); }
-
-func GateOpen(bool right) { return GateOpenClose(right, false); }
-func GateClose(bool right) { return GateOpenClose(right, true); }
-
-func GateOpenClose(bool right, bool close)
-{
- var gate = FindGate(right);
- if(gate)
- {
- gate->Activate();
-
- if(close)
- {
- gate->Close();
- }
- else
- {
- gate->Open();
- }
- }
-}
-
-func ToggleDrawBridge()
-{
- var bridge = this->FindDrawbridge();
- if(bridge)
- {
- if(bridge->IsUp())
- {
- return bridge->ControlDown();
- }
- else
- {
- return bridge->ControlUp();
- }
- }
-}
-