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authorMarkus Mittendrein <maxmitti@maxmitti.tk>2021-04-01 17:22:30 +0200
committerMarkus Mittendrein <maxmitti@maxmitti.tk>2021-04-01 17:22:30 +0200
commit2754b3f9f7869e1731bf0a070c4b2fcfc921f437 (patch)
treee642395da002d845d1ee5bb854f8f5e4b24c5809 /System.c4g/DTUtility.c
parent8c3e2aaf3c82321d47c5a4a409f48a594be07b97 (diff)
downloadObjectsAppend-2754b3f9f7869e1731bf0a070c4b2fcfc921f437.tar.gz
ObjectsAppend-2754b3f9f7869e1731bf0a070c4b2fcfc921f437.zip
Add CrewSelection rule
Diffstat (limited to 'System.c4g/DTUtility.c')
-rw-r--r--System.c4g/DTUtility.c817
1 files changed, 817 insertions, 0 deletions
diff --git a/System.c4g/DTUtility.c b/System.c4g/DTUtility.c
new file mode 100644
index 0000000..d491567
--- /dev/null
+++ b/System.c4g/DTUtility.c
@@ -0,0 +1,817 @@
+#strict 2
+
+global func Isolate(object obj) // Puts the object in its own layer to prevent interaction
+{
+ obj || obj = this;
+ return obj->SetObjectLayer(obj);
+}
+
+global func GetIndexOf2(val, array arr) // Because GetIndexOf doesn't find Format("%c", GetChar("a", 0)) in ["a"]
+{
+ var i = 0;
+ for(var value in arr)
+ {
+ if(val == value) return i;
+ ++i;
+ }
+ return -1;
+}
+
+global func Serialize(value)
+{
+ if(GetType(value) == C4V_Array)
+ {
+ var first = true;
+ var ret = "[";
+ for(var val in value)
+ {
+ if(first)
+ {
+ first = false;
+ }
+ else
+ {
+ ret = Format("%s,", ret);
+ }
+ ret = Format("%s%s", ret, Serialize(val));
+ }
+ return Format("%s]", ret);
+ }
+ else if(GetType(value) == C4V_Bool) if(value) return "true"; else return "false";
+ else if(GetType(value) == C4V_C4ID) return Format("%i", value);
+ else if(GetType(value) == C4V_C4Object) return Format("Object(%d)", ObjectNumber(value));
+ else if(GetType(value) == C4V_Int || GetType(value) == C4V_Any) return Format("%d", value);
+ else if(GetType(value) == C4V_String) return Format("\"%s\"", EscapeString(value));
+}
+
+global func EscapeString(string value)
+{
+ var ret = "";
+ for(var i = 0; i < GetLength(value); ++i)
+ {
+ var c = GetChar(value, i);
+ if(c == 34) // "
+ {
+ ret = Format("%s\\\"", ret);
+ }
+ else if(c == 92) // \
+ {
+ ret = Format("%s\\\\", ret);
+ }
+ else
+ {
+ ret = Format("%s%c", ret, c);
+ }
+ }
+ return ret;
+}
+
+global func CreateEnum(string prefix, array enum)
+{
+ var log = Format("%c// This enum was created with CreateEnum(%s, %s);%c", 10, Serialize(prefix), Serialize(enum), 10);
+ var switch = "";
+
+ for(var i = 0; i < GetLength(enum); ++i)
+ {
+ log = Format("%s%cstatic const %s%s = %d;", log, 10, prefix, enum[i], i);
+
+ if(switch == "")
+ {
+ switch = Format("if(switchval == %s%s)%c{%c%c}%c", prefix, enum[i], 10, 10, 10, 10);
+ }
+ else
+ {
+ switch = Format("%selse if(switchval == %s%s)%c{%c%c}%c", switch, prefix, enum[i], 10, 10, 10, 10);
+ }
+ }
+
+ Log("%s%c%c// Template if-structure - replace switchval with the value to compare.%c%c%s", log, 10, 10, 10, 10, switch);
+}
+
+global func CreateBitField(string prefix, array flags)
+{
+ if(GetLength(flags) > 32)
+ {
+ FatalError("CreateBitField: A bitfield can only have a maximum of up to 32 flags.");
+ return;
+ }
+
+ var log = Format("%c// This bitfield was created with CreateBitField(%s, %s);%c", 10, Serialize(prefix), Serialize(flags), 10);
+
+ for(var i = 0, j = 1; i < GetLength(flags); ++i)
+ {
+ log = Format("%s%cstatic const %s%s = %d;", log, 10, prefix, flags[i], j);
+ j = j << 1;
+ }
+
+ Log("%s%c%c", log, 10, 10);
+}
+
+// pos >= 0 => begin at pos | pos < 0 => begin at GetLength(string) - pos
+// count = 0 => replace all | count > 0 replace a maximum of count occurences from starting from pos
+
+global func Lowercase(int c)
+{
+ if((c >= 65 && c <= 90) || (c >= 192 && c <= 214) || (c >= 216 && c <= 221)) return c + 32;
+ else return c;
+}
+
+global func StringLowercase(string string)
+{
+ var ret = "";
+ for(var i = 0; i < GetLength(string); ++i)
+ {
+ ret = Format("%s%c", ret, Lowercase(GetChar(string, i)));
+ }
+ return ret;
+}
+
+global func MultiStringLowercase(array strings)
+{
+ var ret = [];
+ for(var string in strings)
+ {
+ ret[GetLength(ret)] = StringLowercase(string);
+ }
+ return ret;
+}
+
+global func CaseInsensitive(int c, bool caseSensitive) // TODO
+{
+ if(caseSensitive) return c;
+ else return Lowercase(c);
+}
+
+global func StringConcatenate(array strings)
+{
+ var ret = strings[0];
+
+ for(var i = 1; i < GetLength(strings); ++i)
+ {
+ ret = Format("%s%s", ret, strings[i]);
+ }
+
+ return ret;
+}
+
+global func MultiStringReplace(find, strings, replace, bool caseInsensitive, int count, int pos, int maxpos)
+{
+ var returnString = false;
+ if(GetType(strings) == C4V_String)
+ {
+ strings = [strings];
+ returnString = true;
+ }
+ else if(GetType(strings) != C4V_Array) return strings;
+ if(GetType(find) == C4V_String) find = [find];
+ else if(GetType(find) != C4V_Array) return strings;
+ if(GetType(replace) == C4V_String) replace = [find];
+ else if(GetType(replace) != C4V_Array) return strings;
+
+ var ret = [];
+
+ for(var i = 0; i < GetLength(strings); ++i)
+ {
+ ret[i] = strings[i];
+ for(var j = 0; j < GetLength(find); ++j)
+ {
+ ret[i] = StringReplace(find[j], ret[i], replace[j % GetLength(replace)], caseInsensitive, count, pos, maxpos);
+ }
+ }
+
+ if(returnString) return ret[0];
+ else return ret;
+}
+
+global func StringReplace(string find, string string, string replace, bool caseInsensitive, int count, int pos, int maxpos)
+{
+ if(GetLength(find) == 0 || GetLength(string) == 0) return string;
+ var ret = "";
+ if(pos < 0) pos = GetLength() - pos;
+ if(maxpos < 0) maxpos = GetLength(string) - pos;
+ if(maxpos == 0) maxpos = GetLength(string);
+ if(pos < 0 || pos > GetLength(string) || maxpos < 0 || maxpos > GetLength(string) || count < 0) return string;
+ if(count == 0) count = -1;
+
+ for(var i = 0; i < pos; ++i)
+ {
+ ret = Format("%s%c", ret, GetChar(string, i));
+ }
+
+ var match = 0;
+
+ var i;
+
+ for(i = pos; i + GetLength(find) - match - 1 < maxpos && count != 0; ++i)
+ {
+ var c = GetChar(string, i);
+ if(CaseInsensitive(c, !caseInsensitive) == CaseInsensitive(GetChar(find, match), !caseInsensitive))
+ {
+ if(++match == GetLength(find))
+ {
+ ret = StringConcatenate([ret, replace]);
+ match = 0;
+ --count;
+ }
+ }
+ else
+ {
+ if(match != 0)
+ {
+ for(var j = i - match; j < i; ++j)
+ {
+ ret = Format("%s%c", ret, GetChar(string, j));
+ }
+ }
+ match = 0;
+ ret = Format("%s%c", ret, GetChar(string, i));
+ }
+ }
+
+ for(i -= match; i < GetLength(string); ++i)
+ {
+ ret = Format("%s%c", ret, GetChar(string, i));
+ }
+
+ return ret;
+}
+
+global func StringReplaceMulti(string find, string string, array replace)
+{
+ var ret = [];
+ for(var rep in replace)
+ {
+ ret[GetLength(ret)] = StringReplace(find, string, rep);
+ }
+ return ret;
+}
+
+global func MultiStringReplaceMulti(string string, array findReplace)
+{
+ var ret = [];
+
+ for(var j = 0; j < GetLength(findReplace[0][1]); ++j)
+ {
+ var part = string;
+ for(var i = 0; i < GetLength(findReplace); ++i)
+ {
+ part = StringReplace(findReplace[i][0], part, findReplace[i][1][j]);
+ }
+ ret[j] = part;
+ }
+
+ return ret;
+}
+
+global func GetMapValue(key, array map, default)
+{
+ for(var val in map)
+ {
+ if(val[0] == key) return val;
+ }
+ return default;
+}
+
+global func GetIDByName(string name, int category) // WARNING: desyncs between clients with different languages
+{
+ var i, id;
+ while(id = GetDefinition(i++, category))
+ {
+ if(GetName(0, id) == name) return id;
+ }
+ return 0;
+}
+
+global func GetIDsByName(string name, int category) // WARNING: desyncs between clients with different languages
+{
+ var i, id, ret = [];
+ while(id = GetDefinition(i++, category))
+ {
+ if(GetName(0, id) == name)
+ {
+ ret[GetLength(ret)] = id;
+ }
+ }
+ return ret;
+}
+
+global func ArrayConcatenate(array arrays)
+{
+ var ret = [];
+ for(var arr in arrays)
+ {
+ for(var val in arr)
+ {
+ ret[GetLength(ret)] = val;
+ }
+ }
+ return ret;
+}
+
+global func SetPlrExtraDataString(int plr, string name, string data)
+{
+ var part = 0;
+ var i;
+ for(i = 0; i < GetLength(data); ++i)
+ {
+ var c = GetChar(data, i);
+
+ if((i % 4) == 0 && i != 0)
+ {
+ SetPlrExtraData(plr, Format("%s%d", name, i/4 - 1), part);
+ part = 0;
+ }
+
+ part |= (c << ((i % 4) * 8));
+ }
+
+ if(part != 0)
+ {
+ SetPlrExtraData(plr, Format("%s%d", name, i/4), part);
+ }
+
+ i = i/4 + 1;
+ while(GetPlrExtraData(plr, Format("%s%d", name, i)))
+ {
+ SetPlrExtraData(plr, Format("%s%d", name, i++), 0);
+ }
+}
+
+global func GetPlrExtraDataString(int plr, string name)
+{
+ var ret = "";
+ var part = true;
+ for(var i = 0; part != 0; ++i)
+ {
+ part = CastInt(GetPlrExtraData(plr, Format("%s%d", name, i)));
+ for(var j = 0; j < 4; ++j)
+ {
+ var c = (part >> (j * 8)) & 0xFF;
+ if(c == 0)
+ {
+ part = 0;
+ break;
+ }
+ else
+ {
+ ret = Format("%s%c", ret, c);
+ }
+ }
+ }
+ return ret;
+}
+
+global func SetPlrExtraDataArray(int plr, string name, array arr)
+{
+ return SetPlrExtraDataString(plr, name, Serialize(arr));
+}
+
+global func GetPlrExtraDataArray(int plr, string name)
+{
+ var function = GetPlrExtraDataString(plr, name);
+ if(function != "")
+ {
+ return eval(function);
+ }
+}
+
+global func SetPlrExtraDataIntArray(int plr, string name, array arr)
+{
+ var lengthName = Format("%sL", name);
+
+ var oldLength = CastInt(GetPlrExtraData(plr, lengthName));
+
+ var length = GetLength(arr);
+
+ for(var i = 0; i < length; ++i)
+ {
+ var partName = Format("%s%d", name, i);
+ if(arr[i] != 0)
+ {
+ SetPlrExtraData(plr, partName, arr[i]);
+ }
+ else if(GetPlrExtraData(plr, partName) != 0)
+ {
+ SetPlrExtraData(plr, partName, 0);
+ }
+ }
+
+ SetPlrExtraData(plr, lengthName, length);
+
+ for(var i = length; i < oldLength; ++i)
+ {
+ var partName = Format("%s%d", name, i);
+ if(GetPlrExtraData(plr, partName) != 0)
+ {
+ SetPlrExtraData(plr, partName, 0);
+ }
+ }
+}
+
+global func GetPlrExtraDataIntArray(int plr, string name)
+{
+ var length = CastInt(GetPlrExtraData(plr, Format("%sL", name)));
+
+ var ret = CreateArray(length);
+
+ for(var i = 0; i < length; ++i)
+ {
+ ret[i] = CastInt(GetPlrExtraData(plr, Format("%s%d", name, i)));
+ }
+
+ return ret;
+}
+
+global func EnableScripting()
+{
+ AddMsgBoardCmd("s", "ScriptingFunc(\"%s\", %player%)", C4MSGCMDR_Escaped);
+}
+
+global func ScriptingFunc(string script, int player)
+{
+ Log("-> %s", script);
+ Log("= %v (by %s)", eval(script), GetTaggedPlayerName(player));
+}
+
+global func ParseInt(string int, bool hex)
+{
+ if(GetLength(int) == 0)
+ {
+ return "";
+ }
+ var ret = 0, neg = false;
+ for(var i = 0; i < GetLength(int); ++i)
+ {
+ var c = GetChar(int, i);
+ if(i == 0)
+ {
+ if(c == 45) // "-"
+ {
+ neg = true;
+ continue;
+ }
+ else if(c == 43) // "+"
+ {
+ continue;
+ }
+ }
+ c -= 48; // "0" == 48
+ if(c < 0 || ((!hex && c > 9) || (hex && c > 54))) // "f" - "0" == 54
+ {
+ return "";
+ }
+ if(hex)
+ {
+ ret = ret << 4;
+ }
+ else
+ {
+ ret *= 10;
+ }
+ if(c > 9)
+ {
+ c -= 39;
+ }
+ ret += c;
+ }
+ return ret * (1 - (2 * neg));
+}
+
+global func ParseFloat(string float, int precision) // precision = number of digits after decimal point and multiplier of 10^precision
+{
+ precision = precision || 3;
+ if(GetLength(float) == 0)
+ {
+ return "";
+ }
+ var ret = 0, neg = false, decimalPoint = -1;
+ for(var i = 0; i < GetLength(float); ++i)
+ {
+ if(decimalPoint != -1 && decimalPoint + precision < i)
+ {
+ // out of precision
+ break;
+ }
+
+ var c = GetChar(float, i);
+ if(i == 0)
+ {
+ if(c == 45) // "-"
+ {
+ neg = true;
+ continue;
+ }
+ else if(c == 43) // "+"
+ {
+ continue;
+ }
+ }
+ c -= 48; // "0" == 48
+ if(c < 0 || c > 9)
+ {
+ if((c == -2 || c == -4) && decimalPoint == -1) // "." || ","
+ {
+ decimalPoint = i;
+ continue;
+ }
+ else
+ {
+ return "";
+ }
+ }
+ ret *= 10;
+ ret += c;
+ }
+ if(decimalPoint == -1)
+ {
+ decimalPoint = i - 1;
+ }
+
+ for(; i <= decimalPoint + precision; ++i)
+ {
+ ret *= 10;
+ }
+
+ return ret * (1 - (2 * neg));
+}
+
+global func CreateFilledArray()
+{
+ var ret = [];
+ for(var i = 9; i >= 0; --i)
+ {
+ if(Par(i))
+ {
+ ret[i] = Par(i);
+ }
+ }
+ return ret;
+}
+
+global func Find_Procedure(string proc)
+{
+ return [C4FO_Func, "Find_ProcedureCheck", proc];
+}
+
+global func Find_ProcedureCheck(string proc)
+{
+ return proc == GetProcedure();
+}
+
+global func GetSolidMask(object obj)
+{
+ obj = obj || this;
+ return
+ [
+ GetObjectVal("SolidMask", 0, obj, 0), GetObjectVal("SolidMask", 0, obj, 1),
+ GetObjectVal("SolidMask", 0, obj, 2), GetObjectVal("SolidMask", 0, obj, 3),
+ GetObjectVal("SolidMask", 0, obj, 4), GetObjectVal("SolidMask", 0, obj, 5)
+ ];
+}
+
+// getValue:
+// 0 - offset index (the preferred way is to always get the offset index first and to pass the result to following calls for performance reasons)
+// 1 - overlay ID
+// 2 - overlay mode
+// 3 - graphics definition ID
+// 4 - graphics name
+// 5 - action name
+// 6 - blit mode
+// 7 - index of Transformation-matrix
+// 8 - enumerated overlay object (i.e. object number of the overlay object); WARNING: this is only valid and true directly after saving or loading a savegame
+
+global func GetOverlayValueByIndex(int index, int startIndex, int getValue, object obj) // startIndex can be given as a valid index (retrieved with this function beforehand) and the asked index is used as offset (better performance for iterating over all indices)
+{
+ if(getValue < 0 || getValue > 8)
+ {
+ // invalid getValues could cause infinite loops
+ return -2;
+ }
+ obj = obj || this;
+ var found = false;
+ if(index == 0)
+ {
+ if(getValue == 0)
+ {
+ if(GetObjectVal("GfxOverlay", 0, obj, startIndex) == 0)
+ {
+ // there is no such overlay
+ return -1;
+ }
+ else
+ {
+ return startIndex;
+ }
+ }
+ else if(getValue == 1)
+ {
+ return GetObjectVal("GfxOverlay", 0, obj, startIndex);
+ }
+ found = true;
+ }
+ for(var i = startIndex + 1, foundIndex = 0; ;) // skip overlay ID
+ {
+ var val = GetObjectVal("GfxOverlay", 0, obj, i);
+ if(val == 0)
+ {
+ // there is no overlay left
+ return -1;
+ }
+ if(val == GFXOV_MODE_Object)
+ {
+ // this is the overlay mode GFXOV_MODE_Object. Graphics-Definition and -Name are left out
+ if(found && (getValue == 3 || getValue == 4))
+ {
+ return 0;
+ }
+ else if(found && getValue == 2)
+ {
+ return GFXOV_MODE_Object;
+ }
+ }
+ else if(GetType(val) == C4V_C4ID)
+ {
+ if(found)
+ {
+ if(getValue == 3)
+ {
+ return val;
+ }
+ else if(getValue == 4)
+ {
+ return GetObjectVal("GfxOverlay", 0, obj, i + 1);
+ }
+ }
+ i += 2; // skip Graphics-Definition and -Name, so i points to OverlayMode here too
+ if(found && getValue == 2)
+ {
+ return GetObjectVal("GfxOverlay", 0, obj, i);
+ }
+ }
+ else
+ {
+ //something went wrong already
+ return -3;
+ }
+
+ if(found)
+ {
+ if(getValue == 5)
+ {
+ return GetObjectVal("GfxOverlay", 0, obj, i + 1);
+ }
+ else if(getValue == 6)
+ {
+ return GetObjectVal("GfxOverlay", 0, obj, i + 2);
+ }
+ else if(getValue == 7)
+ {
+ return i + 4;
+ }
+ }
+
+ i += 10; // this is either the last row of the Transformation matrix or the Color-Modulation
+ val = GetObjectVal("GfxOverlay", 0, obj, i);
+
+ if(GetType(val) == C4V_String)
+ {
+ // part of the matrix, skip it
+ i += 3;
+ }
+
+ if(found && getValue == 8)
+ {
+ return GetObjectVal("GfxOverlay", 0, obj, i + 2);
+ }
+
+ i += 3; // and the rest
+
+ if(++foundIndex == index)
+ {
+ if(GetObjectVal("GfxOverlay", 0, obj, i) == 0)
+ {
+ // there is no overlay left
+ return -1;
+ }
+ else
+ {
+ found = true;
+ if(getValue == 0)
+ {
+ return i;
+ }
+ else if(getValue == 1)
+ {
+ return GetObjectVal("GfxOverlay", 0, obj, i);
+ }
+ }
+ }
+
+ ++i; // skip the next overlay ID
+ }
+}
+
+global func GetOverlayValueOffsetByID(int overlay, object obj)
+{
+ obj = obj || this;
+
+ if(overlay != 0)
+ {
+ var offset = 0, diffIndex = 0;
+ while((offset = obj->GetOverlayValueByIndex(diffIndex, offset)) >= 0)
+ {
+ if(GetOverlayValueByIndex(0, offset, 1) == overlay)
+ {
+ return offset;
+ }
+ diffIndex = 1;
+ }
+ }
+
+ return -1;
+}
+
+global func GetObjDrawTransform(int overlay, int overlayOffset, object obj)
+{
+ obj = obj || this;
+ if(overlay == 0)
+ {
+ var first = GetObjectVal("DrawTransform", 0, obj, 0);
+ if(first == 0)
+ {
+ return [1000, 0, 0, 0, 1000, 0];
+ }
+ var ret = [ParseFloat(first, 3), ParseFloat(GetObjectVal("DrawTransform", 0, obj, 1), 3), ParseFloat(GetObjectVal("DrawTransform", 0, obj, 2), 3), ParseFloat(GetObjectVal("DrawTransform", 0, obj, 3), 3), ParseFloat(GetObjectVal("DrawTransform", 0, obj, 4), 3), ParseFloat(GetObjectVal("DrawTransform", 0, obj, 5), 3)];
+
+ var rest = GetObjectVal("DrawTransform", 0, obj, 7); // 6 is left out intentionally, because its only FlipDir (used internally for Actions with FlipDir)
+ if(GetType(rest) == C4V_String) // the last 3 matrix-values are only decompiled if they are not the default of [0, 0, 1.0]
+ {
+ SetLength(ret, 9);
+ ret[6] = ParseFloat(rest, 3);
+ ret[7] = ParseFloat(GetObjectVal("DrawTransform", 0, obj, 8), 3);
+ ret[8] = ParseFloat(GetObjectVal("DrawTransform", 0, obj, 9), 3);
+ }
+
+ return ret;
+ }
+ else
+ {
+ var index = 0;
+ if(overlay == -1)
+ {
+ index = overlayOffset;
+ }
+ else
+ {
+ index = obj->GetOverlayValueOffsetByID(overlay);
+ }
+ if(index < 0)
+ {
+ return index;
+ }
+ index = obj->GetOverlayValueByIndex(0, index, 7);
+ if(index < 0)
+ {
+ return index;
+ }
+
+ var ret = [ParseFloat(GetObjectVal("GfxOverlay", 0, obj, index), 3), ParseFloat(GetObjectVal("GfxOverlay", 0, obj, index + 1), 3), ParseFloat(GetObjectVal("GfxOverlay", 0, obj, index + 2), 3), ParseFloat(GetObjectVal("GfxOverlay", 0, obj, index + 3), 3), ParseFloat(GetObjectVal("GfxOverlay", 0, obj, index + 4), 3), ParseFloat(GetObjectVal("GfxOverlay", 0, obj, index + 5), 3)];
+
+ var rest = GetObjectVal("GfxOverlay", 0, obj, index + 7); // 6 is left out intentionally, because its only FlipDir (used internally for Actions with FlipDir)
+ if(GetType(rest) == C4V_String) // the last 3 matrix-values are only decompiled if they are not the default of [0, 0, 1.0]
+ {
+ SetLength(ret, 9);
+ ret[6] = ParseFloat(rest, 3);
+ ret[7] = ParseFloat(GetObjectVal("GfxOverlay", 0, obj, index + 8), 3);
+ ret[8] = ParseFloat(GetObjectVal("GfxOverlay", 0, obj, index + 9), 3);
+ }
+
+ return ret;
+ }
+}
+
+global func GetShape(object obj)
+{
+ obj = obj || this;
+ return [GetObjectVal("Offset", 0, obj, 0), GetObjectVal("Offset", 0, obj, 1), GetObjectVal("Width", 0, obj), GetObjectVal("Height", 0, obj)];
+}
+
+global func InRect(array point, array rect)
+{
+ var x = point[0], y = point[1];
+ return rect[0] < x && x < rect[0] + rect[2] && rect[1] < y && y < rect[1] + rect[3];
+}
+
+global func GetPlayerByID(int id)
+{
+ for(var i = 0; i < GetPlayerCount(); ++i)
+ {
+ var plr = GetPlayerByIndex(i);
+ if(GetPlayerID(plr) == id)
+ {
+ return plr;
+ }
+ }
+
+ return NO_OWNER;
+}