/*-- Lavaregen --*/ #strict 2 global func FxLavaRainStart() { return 1; } global func FxLavaRainTimer() { for (var i; i < 5; ++i) { CreateParticle("LavaRaindrop", Random(LandscapeWidth()), 0, 0, 200, Random(300), RGB(255, 255, 0)); } return 1; }