/*-- Festive --*/ #strict 2 static const MODE_Festive = FSTV; protected func Activate(int player) { MessageWindow(GetDesc(), player); } func Initialize() { if (ambienceEnabled) CreateObject(SNOR, 0, 0, NO_OWNER); SetSkyAdjust(RGB(189, 189, 255)); SetGamma(RGB(0, 0, 50), RGB(100, 100, 128), RGB(200, 200, 255)); SetScrollSpells([MICS, ABLA, MFWV, MLGT, MGPL, ICNL, AFST, MDFL, MGCY, MATT]); } func ModeName() { return "$ModeName$"; } func SpawnpointDefinitions() { return [[TSWB, 7], [SCRL, 5], [ICE1, 3]]; } func SpawnpointInterval() { return 600; } func AmbienceSounds() { return [["FestiveAmbience.ogg", 25]]; }