/*-- Classic Mode --*/ #strict 2 static const MODE_Classic = CLSC; protected func Activate(int player) { MessageWindow(GetDesc(), player); } func ModeName() { return "$ModeName$"; } func SpawnpointDefinitions() { return [[ROCK, 5], [SCRL, 5], [FLNT, 4], [SFLN, 9], [STFN, 3], [EFLN, 5], [FBMP, 4]]; } func SpawnpointInterval() { return 800; }