Temple Pushing

Story
[Work in progress.] 

Annotations
	
* Nearby hostile clonks can be pushed via [Change Inventory].
* Numerous objects, especially the stronger flints, can be shot via [Double Dig] or using the context menu.
* Arrow packs are able to shoot their corresponding arrows with [Double Dig].
* Some objects bounce off of surfaces upon collision. (only vertical rebounds)
	* Objects start to fade if left untouched for a certain amount of time.		
	
Changelog
~ r0.93
	! [Work in progress.]
~ r0.921
	! Removed meteorites and meteorite storm
	! Removed goblet from sudden death mode
	* Names in scoreboard are left aligned
	* Improved kill tracking of explosions
~ r0.92
	! Optimized sounds and file size
	* Spell fixes yet again
	* Calibrated kill tracking