Temple Pushing

[Work in progress.] 

Annotations
	
* Nearby hostile clonks can be pushed via [Change Inventory].
* Numerous objects, especially the stronger flints, can be shot via [Double Dig] or using the context menu.
* Arrow packs are able to shoot their corresponding arrows with [Double Dig].
* Some objects bounce off of surfaces upon collision. (only vertical rebounds)
	* Objects start to fade if left untouched for a certain amount of time.		
	
Changelog
~ r0.921
	! Removed meteorites and meteorite storm
	! Removed goblet from sudden death mode
	* Names in scoreboard are left aligned
	* Improved kill tracking of explosions
~ r0.92
	! Optimized sounds and file size
	* Spell fixes yet again
	* Calibrated kill tracking
 ~ r0.917a
	! Rounds end faster
	! Prevented post-game eliminations
* Tweaked numerous spells
* Fixed a pushing issue which occurred when trying to push leftward
* Optimized particle effects 
~ r0.915b
	! Added third team („Ghardûr“)
	* Reworked team icons
	* Fixed some stringtable issues