From b18adf79549c1a3fb17820b6da8936f79fcb07fb Mon Sep 17 00:00:00 2001 From: Mittendrein Markus Date: Thu, 3 Mar 2016 22:50:33 +0100 Subject: Turn spawning clonks toward the center of the map --- TemplePushing.c4s/Script.c | 1 + 1 file changed, 1 insertion(+) (limited to 'TemplePushing.c4s') diff --git a/TemplePushing.c4s/Script.c b/TemplePushing.c4s/Script.c index 7ef5474..54e1ec3 100644 --- a/TemplePushing.c4s/Script.c +++ b/TemplePushing.c4s/Script.c @@ -587,6 +587,7 @@ func LaunchClonk(int player, object clonk, bool relaunch) } clonk->SetPosition(bestPosition[0], bestPosition[1]); + clonk->SetDir(bestPosition[0] < LandscapeWidth()/2); // Still in countdown? if (!LobbyActive() && !gameStarted) -- cgit v1.2.3-54-g00ecf