From 0a963831a8e4c58b0562c30b0afbe3ffaa889181 Mon Sep 17 00:00:00 2001 From: Mittendrein Markus Date: Sun, 14 Feb 2016 13:52:41 +0100 Subject: Improve reliability of Deflection and calculate a more realistic deflection angle --- TemplePushing.c4s/System.c4g/Helpers.c | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'TemplePushing.c4s/System.c4g') diff --git a/TemplePushing.c4s/System.c4g/Helpers.c b/TemplePushing.c4s/System.c4g/Helpers.c index 9b7d457..c89784e 100644 --- a/TemplePushing.c4s/System.c4g/Helpers.c +++ b/TemplePushing.c4s/System.c4g/Helpers.c @@ -15,3 +15,22 @@ global func IIf(expression, truePart, falsePart) } global func RGBpA(int rgb, int a) { return (a & 255)<<24 | rgb & 0xFFFFFF; } + +global func CleanAngle(&angle) +{ + if (angle > 360) angle = angle % 360; + else while (angle < 0) angle += 360; +} + +global func Angle180(int angle) +{ + CleanAngle(angle); + if (angle > 180) angle -= 360; + return angle; +} + +global func Angle360(int angle) +{ + CleanAngle(angle); + return angle; +} -- cgit v1.2.3-54-g00ecf