From e9ed2d00e8dd1e393bd7f335a87cc3b8a029ba0a Mon Sep 17 00:00:00 2001 From: Zed Date: Fri, 4 Mar 2016 22:16:30 +0100 Subject: Colourize stone shield particles by team --- TemplePushing.c4s/System.c4g/Stoneshield.c | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'TemplePushing.c4s/System.c4g/Stoneshield.c') diff --git a/TemplePushing.c4s/System.c4g/Stoneshield.c b/TemplePushing.c4s/System.c4g/Stoneshield.c index f342f1b..7786ad1 100644 --- a/TemplePushing.c4s/System.c4g/Stoneshield.c +++ b/TemplePushing.c4s/System.c4g/Stoneshield.c @@ -34,3 +34,14 @@ func Activate(pCaster,pRealcaster) RemoveObject(); return(0); } + +func FxStoneShieldPSpellTimer(pClonk, iEffectNumber, iEffectTime) +{ + // Keine St舐ke mehr, weg damit + if(!EffectVar(0,pClonk,iEffectNumber)) return(-1); + // Schild verliert langsam an Energie + if(!Random(120)) EffectVar(0,pClonk,iEffectNumber)-=1000; + // Effekt! + if (!Random(2)) CastParticles("PSpark", 1, 10, GetX(pClonk), GetY(pClonk)+4, 35, 60, GetPlrColorDw(GetOwner(pClonk)), GetPlrColorDw(GetOwner(pClonk))); + return(1); +} \ No newline at end of file -- cgit v1.2.3-54-g00ecf