From dc48c50da83a43ec1d5cd464a551d5d07107129b Mon Sep 17 00:00:00 2001 From: Mittendrein Markus Date: Tue, 8 Sep 2015 22:13:10 +0200 Subject: SetVisibility(VIS_Owner | VIS_Allies) for scrolls while aiming and for the aimer, so they can't be seen from enemies with Vertices+Entrance debug mode --- TemplePushing.c4s/System.c4g/Aimer.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'TemplePushing.c4s/System.c4g/Aimer.c') diff --git a/TemplePushing.c4s/System.c4g/Aimer.c b/TemplePushing.c4s/System.c4g/Aimer.c index 30a30e9..381aa58 100644 --- a/TemplePushing.c4s/System.c4g/Aimer.c +++ b/TemplePushing.c4s/System.c4g/Aimer.c @@ -44,4 +44,10 @@ public func Create(object pCommandObject, object pMenuObj, int iStartAngle) var ret = _inherited(pCommandObject, pMenuObj, iStartAngle); targetDir = pTargetObject->GetDir(); return ret; -} \ No newline at end of file +} + +public func Initialize() +{ + SetVisibility(VIS_Owner | VIS_Allies); + return _inherited(...); +} -- cgit v1.2.3-54-g00ecf