From bf5d536b3465af4389f27eedbab5af1b4f40d778 Mon Sep 17 00:00:00 2001 From: Mittendrein Markus Date: Fri, 4 Mar 2016 14:39:48 +0100 Subject: Disable music in scenario script --- TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c') diff --git a/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c b/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c index 590f172..a169b11 100644 --- a/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c +++ b/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c @@ -8,8 +8,6 @@ protected func Initialize() { - Music(); - if (ambienceEnabled) { // Create lava rain -- cgit v1.2.3-54-g00ecf