From 1642ec65eaf83b8c1a6b1ea44d65331475fd3bf2 Mon Sep 17 00:00:00 2001 From: Mittendrein Markus Date: Fri, 4 Mar 2016 21:27:02 +0100 Subject: Move some mode-specific stuff into the modes' scripts --- TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Script.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d') diff --git a/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Script.c b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Script.c index 5818969..6aae5d7 100644 --- a/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Script.c +++ b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Script.c @@ -61,7 +61,5 @@ protected func Initialize() public func SectionAmbienceSounds() { - if (mode == MODE_Festive) return [["FestiveAmbience.ogg", 25]]; - else if (mode == MODE_Apocalyptic) return [["ExtremeAmbience.ogg", 75]]; - else return [["CloudAmbience.ogg", 50]]; + return [["CloudAmbience.ogg", 50]]; } -- cgit v1.2.3-54-g00ecf