From 6b028f2aef6e0d2996660bf7f9f7b72eeea86042 Mon Sep 17 00:00:00 2001 From: Mittendrein Markus Date: Sun, 14 Feb 2016 19:19:46 +0100 Subject: Disable cave and liquid temple --- TemplePushing.c4s/Sections.c4d/SectCaveTemple.c4d/Script.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'TemplePushing.c4s/Sections.c4d/SectCaveTemple.c4d/Script.c') diff --git a/TemplePushing.c4s/Sections.c4d/SectCaveTemple.c4d/Script.c b/TemplePushing.c4s/Sections.c4d/SectCaveTemple.c4d/Script.c index 76876c5..23b896e 100644 --- a/TemplePushing.c4s/Sections.c4d/SectCaveTemple.c4d/Script.c +++ b/TemplePushing.c4s/Sections.c4d/SectCaveTemple.c4d/Script.c @@ -2,7 +2,7 @@ #strict 2 -public func SectionName() { return "Cave"; } +// public func SectionName() { return "Cave"; } /* @@ -71,4 +71,4 @@ public func SectionAmbienceSounds() if (mode == MODE_Festive) return [["FestiveAmbience.ogg", 25]]; else if (mode == MODE_Apocalyptic) return [["ExtremeAmbience.ogg", 75]]; else return [["CaveAmbience.ogg", 50], ["Rain.ogg", 75]]; -} \ No newline at end of file +} -- cgit v1.2.3-54-g00ecf