From 1642ec65eaf83b8c1a6b1ea44d65331475fd3bf2 Mon Sep 17 00:00:00 2001 From: Mittendrein Markus Date: Fri, 4 Mar 2016 21:27:02 +0100 Subject: Move some mode-specific stuff into the modes' scripts --- TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c') diff --git a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c index 3b6d66b..a174e28 100644 --- a/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c +++ b/TemplePushing.c4s/Modes.c4d/MagicalPushing.c4d/Script.c @@ -2,4 +2,12 @@ #strict 2 +static const MODE_Magic = MLPG; + protected func Activate(int player) { MessageWindow(GetDesc(), player); } + +func ModeName() { return "$ModeName$"; } +func SpawnpointDefinitions() { return IIf(suddendeathEnabled, [[SCRL, 19]], [[TSWB, 7], [SCRL, 5], [ICE1, 3]]); } +func SpawnpointInterval() { return 750; } + +func Gamma() { return [RGB(5, 5, 10), RGB(80, 80, 150), RGB(200, 200, 255)]; } -- cgit v1.2.3-54-g00ecf