From 1642ec65eaf83b8c1a6b1ea44d65331475fd3bf2 Mon Sep 17 00:00:00 2001 From: Mittendrein Markus Date: Fri, 4 Mar 2016 21:27:02 +0100 Subject: Move some mode-specific stuff into the modes' scripts --- TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c') diff --git a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c index e7b98b4..36389f0 100644 --- a/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c +++ b/TemplePushing.c4s/Modes.c4d/ClassicPushing.c4d/Script.c @@ -2,4 +2,10 @@ #strict 2 +static const MODE_Classic = CLSC; + protected func Activate(int player) { MessageWindow(GetDesc(), player); } + +func ModeName() { return "$ModeName$"; } +func SpawnpointDefinitions() { return [[ROCK, 5], [SCRL, 5], [FLNT, 4], [SFLN, 9], [STFN, 3], [EFLN, 5], [FBMP, 4]]; } +func SpawnpointInterval() { return 800; } -- cgit v1.2.3-54-g00ecf