From 3d0d6f4975986c99226a25901f51b963ee5cf379 Mon Sep 17 00:00:00 2001 From: Mittendrein Markus Date: Tue, 8 Mar 2016 22:04:59 +0100 Subject: Colorize decorative crystals in the cloud temple in apocalyptic mode --- TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Script.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d') diff --git a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Script.c b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Script.c index 6ed5738..cb072d7 100644 --- a/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Script.c +++ b/TemplePushing.c4s/Modes.c4d/ApocalypticPushing.c4d/Script.c @@ -12,6 +12,8 @@ func Initialize() AddEffect("ShakeScreen", 0, 20, 50); AddEffect("Bottom", 0, 20, 2); AddEffect("SkyAdjust", 0, 20, 1); + + FindObjects(Find_Func("IsDecorativeCrystal"), Find_Func("SetClrModulation", RGB(255, 50, 50))); } func ModeName() { return "$ModeName$"; } -- cgit v1.2.3-54-g00ecf