From de97f8b2898e8fd00c5d6108e2832b7e6cd3668f Mon Sep 17 00:00:00 2001 From: Jan <> Date: Mon, 2 Feb 2015 18:49:15 +0100 Subject: TemplePushingB.c4s --- .../AdditionalSpells.c4d/Eisnadeln.c4d/Script.c | 69 ++++----------------- .../AdditionalSpells.c4d/Lavashot.c4d/Script.c | 6 +- .../Misc.c4d/FestiveClonks.c4d/DefCore.txt | 7 +++ .../Misc.c4d/FestiveClonks.c4d/DescDE.txt | 1 + .../Misc.c4d/FestiveClonks.c4d/DescUS.txt | 1 + .../Misc.c4d/FestiveClonks.c4d/Graphics.png | Bin 0 -> 135649 bytes .../Misc.c4d/FestiveClonks.c4d/Names.txt | 2 + .../Misc.c4d/FestiveClonks.c4d/Overlay.png | Bin 0 -> 106911 bytes .../Misc.c4d/FestiveClonks.c4d/Script.c | 12 ++++ .../Misc.c4d/FestiveClonks.c4d/Title.png | Bin 0 -> 5684 bytes .../Misc.c4d/ModSnowball.c4d/DefCore.txt | 17 ----- .../Misc.c4d/ModSnowball.c4d/DescDE.txt | 1 - .../Misc.c4d/ModSnowball.c4d/DescUS.txt | 1 - .../Misc.c4d/ModSnowball.c4d/Graphics.png | Bin 2493 -> 0 bytes .../Misc.c4d/ModSnowball.c4d/Names.txt | 2 - .../Misc.c4d/ModSnowball.c4d/Script.c | 59 ------------------ TemplePushing.c4s/Misc.c4d/PlayerJoin.wav | Bin 0 -> 37432 bytes .../Misc.c4d/TSnowball.c4d/DefCore.txt | 19 ++++++ .../Misc.c4d/TSnowball.c4d/DescDE.txt | 1 + .../Misc.c4d/TSnowball.c4d/DescUS.txt | 1 + .../Misc.c4d/TSnowball.c4d/Graphics.png | Bin 0 -> 2493 bytes TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Names.txt | 2 + TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Script.c | 59 ++++++++++++++++++ 23 files changed, 120 insertions(+), 140 deletions(-) create mode 100644 TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/DefCore.txt create mode 100644 TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/DescDE.txt create mode 100644 TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/DescUS.txt create mode 100644 TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Graphics.png create mode 100644 TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Names.txt create mode 100644 TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Overlay.png create mode 100644 TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Script.c create mode 100644 TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Title.png delete mode 100644 TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DefCore.txt delete mode 100644 TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescDE.txt delete mode 100644 TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescUS.txt delete mode 100644 TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Graphics.png delete mode 100644 TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Names.txt delete mode 100644 TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Script.c create mode 100644 TemplePushing.c4s/Misc.c4d/PlayerJoin.wav create mode 100644 TemplePushing.c4s/Misc.c4d/TSnowball.c4d/DefCore.txt create mode 100644 TemplePushing.c4s/Misc.c4d/TSnowball.c4d/DescDE.txt create mode 100644 TemplePushing.c4s/Misc.c4d/TSnowball.c4d/DescUS.txt create mode 100644 TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Graphics.png create mode 100644 TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Names.txt create mode 100644 TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Script.c (limited to 'TemplePushing.c4s/Misc.c4d') diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Eisnadeln.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Eisnadeln.c4d/Script.c index 1d439bf..eba7696 100644 --- a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Eisnadeln.c4d/Script.c +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Eisnadeln.c4d/Script.c @@ -1,25 +1,17 @@ -/* Eisnadeln */ +/* Ice Needles */ #strict -local Combo; - - -func Activate(pCaster,pRealcaster) { -Combo=0; -Sound("Magic",0,pCaster); -if(FindContents(ABRL,pCaster)) +func Activate(pCaster,pRealcaster) { -Combo=1; -RemoveObject(FindContents(ABRL,pCaster)); -} +Sound("Magic",0,pCaster); var pClonk; if(pRealcaster) pClonk=pRealcaster; else pClonk=pCaster; // Zielen wenn möglich - if (pClonk->~DoSpellAim(this())) return(1); + if (pClonk->~DoSpellAim(this(), pCaster)) return(1); var angle=-90; if(GetDir(pClonk) == DIR_Right()) angle=90; @@ -30,57 +22,20 @@ RemoveObject(FindContents(ABRL,pCaster)); // Aktivierung nach Zielen (iAngle: -90=links; 0=oben; +90=rechts) public func ActivateAngle(object pCaller, int iAngle) - { - //var pEffer = CreateObject(_WE_,0,0,GetOwner(this())); - //GetTarget(object pTarget,int Interval, string Element, int ElementNumber, int R, int G, int B, int a) - //pEffer -> GetTarget(pCaller,0, "Water", 0, 100, 100, 255, 120); - var WasserF = FindContents(WBRL,pCaller); - if(WasserF) - { - RemoveObject(WasserF); - CreateContents(FLNT,this()); - } - if(!FindContents(FLNT,this())) - { - for(var cnt=0;cnt<3;cnt++) - { - var f=CreateObject(ICNA,AbsX(GetX(pCaller))+Cos(iAngle-90,13),AbsY(GetY(pCaller))+Sin(iAngle-90,13),GetOwner(pCaller)); - f->Activate(pCaller,iAngle); - if(Combo==1) f->LocalN("Gift",f)=1; - var combo = FindContents(ICE1,pCaller); - if(combo) - { - RemoveObject(combo); - f->CreateContents(ROCK); - } - } - AddEffect("RecallMFCSAiming",pCaller,20,1,0,GetID(),iAngle); - - // Objekt löschen - RemoveObject(); - return(1); - } - if(FindContents(FLNT,this())) - { - for(var cnt=0;cnt<6;cnt++) - { - var f=CreateObject(ICNA,AbsX(GetX(pCaller))+Cos(iAngle-90,13),AbsY(GetY(pCaller))+Sin(iAngle-90,13),GetOwner(pCaller)); - f->Activate(pCaller,iAngle); - if(Combo==1) f->LocalN("Gift",f)=1; - var combo1 = FindContents(ICE1,pCaller); - if(combo1) - { - RemoveObject(combo1); - f->CreateContents(ROCK); - } +{ + for(var cnt=0;cnt<3;cnt++) + { + var f=CreateObject(ICNA,AbsX(GetX(pCaller))+Cos(iAngle-90,13),AbsY(GetY(pCaller))+Sin(iAngle-90,13),GetOwner(pCaller)); + f->Activate(pCaller,iAngle); } + AddEffect("RecallMFCSAiming",pCaller,20,1,0,GetID(),iAngle); // Objekt löschen RemoveObject(); return(1); - } -} +} + public func HoldAimer(pCaller) { return(true); diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Lavashot.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Lavashot.c4d/Script.c index 40c23c1..e5d7e1b 100644 --- a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Lavashot.c4d/Script.c +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Lavashot.c4d/Script.c @@ -11,11 +11,11 @@ func Activate(pCaster,pRealcaster) { if (iResult = CheckEffect("Blast", 0, 125)) return(iResult!=-1 && RemoveObject()); // Zielen wenn möglich - if (pClonk->~DoSpellAim(this())) return(1); + if (pClonk->~DoSpellAim(this(), pCaster)) return(1); // Schuss erzeugen - var obj = CreateObject(_LVS, 0, 0, GetOwner(pClonk)); - obj->Launch(pClonk, GetDir(pClonk), GetX(pClonk), GetY(pClonk), 0); + var obj = CreateObject(LGTS, -GetX(), -GetY(), GetOwner(pClonk)); + obj->Launch(GetX(pCaster)+GetVertex(0, VTX_X, pCaster), GetY(pCaster)+GetVertex(0, VTX_Y, pCaster), (!GetDir(pCaster))*1800); Sound("Inflame"); RemoveObject(); return(1); diff --git a/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/DefCore.txt b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/DefCore.txt new file mode 100644 index 0000000..e259ed1 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/DefCore.txt @@ -0,0 +1,7 @@ +[DefCore] +id=FSVC +Name=Anoraks +Version=4,9,5 +Category=C4D_Living +Picture=6,0,64,64 +ColorByOwner=1 diff --git a/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/DescDE.txt b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/DescDE.txt new file mode 100644 index 0000000..d89a848 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/DescDE.txt @@ -0,0 +1 @@ +Clonks tragen warme Anoraks, wenn der festliche Modus aktiviert ist. diff --git a/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/DescUS.txt b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/DescUS.txt new file mode 100644 index 0000000..9c4124f --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/DescUS.txt @@ -0,0 +1 @@ +Makes clonks wear anoraks if the festive mode is enabled. diff --git a/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Graphics.png b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Graphics.png new file mode 100644 index 0000000..0a39a1c Binary files /dev/null and b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Graphics.png differ diff --git a/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Names.txt b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Names.txt new file mode 100644 index 0000000..4741171 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Festliche Clonks +US:Festive Clonks diff --git a/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Overlay.png b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Overlay.png new file mode 100644 index 0000000..978f3b9 Binary files /dev/null and b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Overlay.png differ diff --git a/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Script.c new file mode 100644 index 0000000..656a32b --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Script.c @@ -0,0 +1,12 @@ +/*-- Festliche Clonks --*/ + +#strict 2 +#appendto CLNK + +func Construction () { + if (mode == MODE_Festive) + { + if(GetID() == CLNK) SetGraphics(0, this, FSVC); + return (_inherited (...)); + } +} diff --git a/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Title.png b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Title.png new file mode 100644 index 0000000..46ddf08 Binary files /dev/null and b/TemplePushing.c4s/Misc.c4d/FestiveClonks.c4d/Title.png differ diff --git a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DefCore.txt b/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DefCore.txt deleted file mode 100644 index 6b23cdb..0000000 --- a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DefCore.txt +++ /dev/null @@ -1,17 +0,0 @@ -[DefCore] -id=TSWB -Version=4,9,8 -Name=Snowball -Category=C4D_Object -Width=6 -Height=6 -Offset=-3,-3 -Vertices=4 -VertexX=2,-2,-2,2 -VertexY=2,-2,2,-2 -VertexFriction=100,100,100,100 -Mass=17 -Components=IICE=2 -Picture=6,0,32,32 -Collectible=1 -Fragile=1 diff --git a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescDE.txt b/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescDE.txt deleted file mode 100644 index c369562..0000000 --- a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescDE.txt +++ /dev/null @@ -1 +0,0 @@ -Eine leichte aber weitreichende Wurfwaffe, die aus Schnee ausgegraben werden kann. diff --git a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescUS.txt b/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescUS.txt deleted file mode 100644 index 81f5b9f..0000000 --- a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/DescUS.txt +++ /dev/null @@ -1 +0,0 @@ -A light throwing weapon shaped from snow. \ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Graphics.png b/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Graphics.png deleted file mode 100644 index 431e6ff..0000000 Binary files a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Graphics.png and /dev/null differ diff --git a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Names.txt b/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Names.txt deleted file mode 100644 index cc0cd4f..0000000 --- a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Names.txt +++ /dev/null @@ -1,2 +0,0 @@ -DE:Schneeball -US:Snowball diff --git a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Script.c deleted file mode 100644 index aa90954..0000000 --- a/TemplePushing.c4s/Misc.c4d/ModSnowball.c4d/Script.c +++ /dev/null @@ -1,59 +0,0 @@ -/*-- Schneeball --*/ - -#strict -#include ICE1 - -protected func Hit() { - CastPXS("Snow", 100, 20); - RemoveObject(); - return(1); -} - -protected func Departure(thrower) { - var proc = GetProcedure(thrower); - var comd = GetComDir(thrower); - // Ablegen -> Abbruch - if (GetPlrDownDouble(GetOwner(thrower))) - // Nur Ablegen in der Luft mit Befehlsrichtung? Luftwurf erlauben! - if (proc ne "FLIGHT" || GetComDir(thrower) == COMD_None) - return(0); - - // Ablegen im stehenden Hangeln -> Abbruch - if (proc eq "HANGLE" && comd == COMD_None) - return(0); - - // Ablegen im Schwimmen / Klettern -> Abbruch - if (proc eq "SWIM" || proc eq "SCALE") - return(0); - - // Wurfrichtung rausfinden - var dir; - // Nach Befehlsrichtung, wenn sinnvolle Werte vorhanden - if (comd == COMD_Left() || comd == COMD_Right()) { - if (comd == COMD_Left()) dir = -1; - if (comd == COMD_Right()) dir = +1; - } - // sonst nach Blickrichtung - else { - if (GetDir(thrower) == DIR_Left()) dir = -1; - else dir = +1; - } - - // Wurfgeschwindigkeiten berechnen - var x_dir = dir * GetPhysical("Throw", 0, thrower)/1000 + GetXDir(thrower) / 3; - var y_dir = -30; - - if (!x_dir) return(0); - - // Position anpassen - SetPosition(GetX() + x_dir / 5, GetY() - 2 + GetYDir(thrower) / 2); - - // Geschwindigkeit setzen - SetXDir(x_dir); - SetYDir(y_dir); - - Sound("Arrow"); -} - -func IsAlchemContainer() { return(true); } -func AlchemProcessTime() { return(100); } diff --git a/TemplePushing.c4s/Misc.c4d/PlayerJoin.wav b/TemplePushing.c4s/Misc.c4d/PlayerJoin.wav new file mode 100644 index 0000000..b384791 Binary files /dev/null and b/TemplePushing.c4s/Misc.c4d/PlayerJoin.wav differ diff --git a/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/DefCore.txt b/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/DefCore.txt new file mode 100644 index 0000000..468365a --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/DefCore.txt @@ -0,0 +1,19 @@ +[DefCore] +id=TSWB +Version=4,9,8 +Name=Snowball +Category=C4D_Object +Width=6 +Height=6 +Offset=-3,-3 +Vertices=4 +VertexX=2,-2,-2,2 +VertexY=2,-2,2,-2 +VertexFriction=100,100,100,100 +Mass=20 +Components=IICE=2 +Picture=6,0,32,32 +Collectible=1 +Rotate=1 +StretchGrowth=1 +Fragile=1 diff --git a/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/DescDE.txt b/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/DescDE.txt new file mode 100644 index 0000000..c369562 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/DescDE.txt @@ -0,0 +1 @@ +Eine leichte aber weitreichende Wurfwaffe, die aus Schnee ausgegraben werden kann. diff --git a/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/DescUS.txt b/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/DescUS.txt new file mode 100644 index 0000000..81f5b9f --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/DescUS.txt @@ -0,0 +1 @@ +A light throwing weapon shaped from snow. \ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Graphics.png b/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Graphics.png new file mode 100644 index 0000000..431e6ff Binary files /dev/null and b/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Graphics.png differ diff --git a/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Names.txt b/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Names.txt new file mode 100644 index 0000000..cc0cd4f --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Schneeball +US:Snowball diff --git a/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Script.c new file mode 100644 index 0000000..aa90954 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/TSnowball.c4d/Script.c @@ -0,0 +1,59 @@ +/*-- Schneeball --*/ + +#strict +#include ICE1 + +protected func Hit() { + CastPXS("Snow", 100, 20); + RemoveObject(); + return(1); +} + +protected func Departure(thrower) { + var proc = GetProcedure(thrower); + var comd = GetComDir(thrower); + // Ablegen -> Abbruch + if (GetPlrDownDouble(GetOwner(thrower))) + // Nur Ablegen in der Luft mit Befehlsrichtung? Luftwurf erlauben! + if (proc ne "FLIGHT" || GetComDir(thrower) == COMD_None) + return(0); + + // Ablegen im stehenden Hangeln -> Abbruch + if (proc eq "HANGLE" && comd == COMD_None) + return(0); + + // Ablegen im Schwimmen / Klettern -> Abbruch + if (proc eq "SWIM" || proc eq "SCALE") + return(0); + + // Wurfrichtung rausfinden + var dir; + // Nach Befehlsrichtung, wenn sinnvolle Werte vorhanden + if (comd == COMD_Left() || comd == COMD_Right()) { + if (comd == COMD_Left()) dir = -1; + if (comd == COMD_Right()) dir = +1; + } + // sonst nach Blickrichtung + else { + if (GetDir(thrower) == DIR_Left()) dir = -1; + else dir = +1; + } + + // Wurfgeschwindigkeiten berechnen + var x_dir = dir * GetPhysical("Throw", 0, thrower)/1000 + GetXDir(thrower) / 3; + var y_dir = -30; + + if (!x_dir) return(0); + + // Position anpassen + SetPosition(GetX() + x_dir / 5, GetY() - 2 + GetYDir(thrower) / 2); + + // Geschwindigkeit setzen + SetXDir(x_dir); + SetYDir(y_dir); + + Sound("Arrow"); +} + +func IsAlchemContainer() { return(true); } +func AlchemProcessTime() { return(100); } -- cgit v1.2.3-54-g00ecf