From d18ead9151af1e5bcd7813544f531b2cb1e21a00 Mon Sep 17 00:00:00 2001 From: Mittendrein Markus Date: Wed, 10 Feb 2016 22:22:31 +0100 Subject: Add deathmatch win-score upper and lower limits with 10 and 30 respectively --- TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'TemplePushing.c4s/Misc.c4d/SetupMenu.c4d') diff --git a/TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c index 6082ca5..6bd8790 100644 --- a/TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c +++ b/TemplePushing.c4s/Misc.c4d/SetupMenu.c4d/Script.c @@ -155,11 +155,11 @@ private func SelectSetting(int selectedSetting) } else if (selectedSetting == SETTING_DeathmatchScoreInc) { - ++deathmatchWinScore; + deathmatchWinScore = Min(deathmatchWinScore + 1, 30); } else if (selectedSetting == SETTING_DeathmatchScoreDec) { - deathmatchWinScore = Max(deathmatchWinScore - 1, 1); + deathmatchWinScore = Max(deathmatchWinScore - 1, 10); } ShowMessage(); -- cgit v1.2.3-54-g00ecf